Divinity: Original Sin 2 - How To Counter Decaying? - Steam Community

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Divinity: Original Sin 2

Store Page View Stats: Global Achievements Divinity: Original Sin 2 > General Discussions > Topic Details PandaSav View Profile View Posts 26 Sep, 2017 @ 3:28am how to counter decaying? ? < > Showing 1-15 of 24 comments Dr.Fumetastic View Profile View Posts 26 Sep, 2017 @ 3:30am Fortify(Geomancer), Cleanse Wounds(Hydrosophist/Warfare has to be crafted by combining a non source Hydro and Warfare skillbook) or Bless( which you get automatically during the story). #1 Euphytose View Profile View Posts 26 Sep, 2017 @ 3:36am If you're in the perma decay area, use the above skills, and instantly heal, it'll get reapplied next turn. #2 PandaSav View Profile View Posts 26 Sep, 2017 @ 8:00am thanks guys #3 Ziko View Profile View Posts 26 Sep, 2017 @ 8:03am Armour of Frost spell. #4 PandaSav View Profile View Posts 26 Sep, 2017 @ 10:46am ooh that too thanks #5 Strozzi View Profile View Posts 12 Oct, 2017 @ 2:34pm Thx #6 Ptolemy View Profile View Posts 12 Oct, 2017 @ 4:07pm
Originally posted by Ziko:Armour of Frost spell.
I don’t think armor of frost removes decaying #7 Ziko View Profile View Posts 13 Oct, 2017 @ 1:02am
Originally posted by Ptolemy:
Originally posted by Ziko:Armour of Frost spell.
I don’t think armor of frost removes decaying
It doesn't anymore,you are correct. #8 SavageJ View Profile View Posts 19 May, 2019 @ 2:00am People really need to update these damn comments. NONE of this works, and Google only seems to show these old threads and not anything remotely helpful. #9 Dr.Fumetastic View Profile View Posts 19 May, 2019 @ 2:09am
Originally posted by SavageJ:People really need to update these damn comments. NONE of this works, and Google only seems to show these old threads and not anything remotely helpful.
Well, Fortify, Cleanse Wounds and Bless used to work and I find it weird that both Bless and Cleanse Wounds lost that effect as it was kind of their point. Did they change that with the Definitive Edition? Last edited by Dr.Fumetastic; 19 May, 2019 @ 4:48am #10 Eddo View Profile View Posts 19 May, 2019 @ 4:46am
Originally posted by SavageJ:People really need to update these damn comments. NONE of this works, and Google only seems to show these old threads and not anything remotely helpful.
It is stupidly unreasonable to expect people giving advice almost TWO (2) years ago to remember to both keep up to date to the latest update to a video game that they maybe no longer playing and to change advice given. #11 Chaoslink View Profile View Posts 19 May, 2019 @ 8:37am
Originally posted by SavageJ:People really need to update these damn comments. NONE of this works, and Google only seems to show these old threads and not anything remotely helpful.
I mean, fortify works. #12 Cruel Destiny View Profile View Posts 19 May, 2019 @ 9:04am I thought just having armor up (and not running Glass cannon) was usually enough to block decaying from applying. Even on surfaces that have a permanent decay effect (which is usually cursed blood). Last edited by Cruel Destiny; 19 May, 2019 @ 9:05am #13 Chaoslink View Profile View Posts 19 May, 2019 @ 9:07am
Originally posted by Cruel Destiny:I thought just having armor up (and not running Glass cannon) was usually enough to block decaying from applying.
From applying yes. However, once applied armor doesn't remove it. In the decay zone in Paradise Downs will apply regardless. #14 Dr.Fumetastic View Profile View Posts 19 May, 2019 @ 9:19am
Originally posted by Chaoslink:
Originally posted by SavageJ:People really need to update these damn comments. NONE of this works, and Google only seems to show these old threads and not anything remotely helpful.
I mean, fortify works.
Wait, wait wait... if that works, what about Bless and Cleanse Wounds? Shouldn't they still work, too? And wouldn't that mean that there actually IS something remotely helpful in this thread? #15 < > Showing 1-15 of 24 comments Per page: 1530 50 Divinity: Original Sin 2 > General Discussions > Topic Details Date Posted: 26 Sep, 2017 @ 3:28amPosts: 24 Discussions Rules and Guidelines Close

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