For Pokémon GO information on this species, see the game's section.
←
#0178: Xatu
Pokémon
#0180: Flaaffy
→
MareepWool Pokémon
メリープMerriep
#0179
Images on the Bulbagarden Archives
Type
Electric
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Unknown
Abilities
Static
Cacophony
Cacophony
Plus Hidden Ability
Cacophony Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male,50% female
Catch rate
235 (41.3%)
Breeding
Egg Groups
Monster and Field
Hatch time
20 cycles
Height
2'00"
0.6 m
Mareep
0'0"
0 m
{{{form2}}}
0'0"
0 m
{{{form3}}}
0'0"
0 m
{{{form4}}}
0'0"
0 m
{{{form5}}}
0'0"
0 m
{{{form6}}}
0'0"
0 m
{{{form7}}}
Weight
17.2 lbs.
7.8 kg
Mareep
0 lbs.
0 kg
{{{form2}}}
0 lbs.
0 kg
{{{form3}}}
0 lbs.
0 kg
{{{form4}}}
0 lbs.
0 kg
{{{form5}}}
0 lbs.
0 kg
{{{form6}}}
0 lbs.
0 kg
{{{form7}}}
Mega Stone
[[|]]
[[|]]
Base experience yield
59Gen. II-IV
UnknownIV
56V+
Leveling rate
Medium Slow
EV yield
Total: 1
Mareep
0HP
0Atk
0Def
1Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Shape
Footprint
{{{form2}}}
Pokédex color
White
Base friendship
70
External Links
On Smogon Pokédex:
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Generation IX
Artwork on Bulbagarden Archives
Mareep (Japanese: メリープ Merriep) is an Electric-type Pokémon introduced in Generation II.
It evolves into Flaaffy starting at level 15, which evolves into Ampharos starting at level 30.
Contents
1Biology
1.1Evolution
2Game data
2.1Pokédex entries
2.2Game locations
2.2.1In side games
2.2.2In events
2.3Held items
2.4Stats
2.4.1Base stats
2.4.2Pokéathlon stats
2.5Type effectiveness
2.6Learnset
2.6.1By leveling up
2.6.2By TM
2.6.3By breeding
2.7Side game data
2.8Evolution data
2.9Sprites
3In animation
3.1Major appearances
3.2Minor appearances
3.3Pokédex entries
4In the manga
4.1Pokémon Adventures
4.2Pokémon Gold & Silver: The Golden Boys
4.3Pokémon: Yeah! I Got Pokémon!
4.4Pokémon Journeys
4.5Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~
5In the TCG
6In the TFG
7Trivia
7.1Origin
7.1.1Name origin
8In other languages
9See also
10References
11External links
Biology
Pokémon the Series reference sheet
Mareep is an ovine Pokémon with fluffy cream-colored wool covering its entire body, as well as a curly tuft of wool in the middle of its head. Its head is blue, and it has small brown eyes. Its four feet are blue and have two digits on each foot, and it appears to be on tiptoe at all times. Its conical ears and tail have a yellow-and-black striped pattern. Mareep has an orange sphere at the end of its tail, which acts like a small light bulb. This sphere glows brighter the more electricity and heat it has.
Mareep's wool grows continuously and stores electricity, rubbing together and building a static charge. Its volume increases when it builds up with electricity. Touching the wool when it is charged will result in a static shock. During the summer, the fleece is shed, but it grows back in a week. Air is also stored in its fur, which allows it to stay cool during summer and warm during winter. It tends to avoid battles in the wild and has a mild disposition. Mareep is most often found in grassy fields, though it can also be found in farms where its wool is used to make high-quality clothing. Clothing made from Mareep's wool builds up static electricity easily, and as such, a special process has to be used on it. As mentioned in Pokémon Sleep, Mareep is known to roll over in its sleep.[1]
Evolution
Mareep evolves into Flaaffy, which evolves into Ampharos.
(For specifics on this Pokémon's Evolution in the games, refer to Game data→Evolution data.)
Unevolved
Mareep Electric
→
First Evolution
Flaaffy Electric
→
Second Evolution
Ampharos Electric
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
Generation II
Johto #053
Gold
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
Silver
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
Crystal
It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter.
Stadium 2
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. (Pokémon Red, Silver, or Crystal inserted)Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. (Pokémon Blue, Gold, or Yellow inserted)
Generation III
Hoenn #—
Kanto #—
Ruby
Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail grows.
Sapphire
Emerald
Its fluffy wool rubs together and builds a static charge. The more energy is charged, the more brightly the lightbulb at the tip of its tail glows.
FireRed
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
LeafGreen
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
Generation IV
Sinnoh #—
Johto #053
Diamond
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
Pearl
Platinum
HeartGold
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
SoulSilver
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
Generation V
Unova B2 W2 : #025
Black
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
White
Black 2
When cold weather increases static electricity, its wool doubles in size and the tip of its tail glows slightly.
White 2
Generation VI
Central Kalos #—
Coastal Kalos #127
Mountain Kalos #—
Hoenn #—
X
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
Y
It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter.
Omega Ruby
Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail glows.
Alpha Sapphire
Generation VII
Alola US UM : #162
Kanto #—
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!.
Ultra Sun
Clothing made from Mareep's fleece is easily charged with static electricity, so a special process is used on it.
Ultra Moon
Rubbing its fleece generates electricity. You'll want to pet it because it's cute, but if you use your bare hand, you'll get a painful shock.
Generation VIII
Galar #—
Isle of Armor #—
Crown Tundra #—
Sinnoh #—
Hisui #—
This Pokémon has no Pokédex entries in Sword, Shield, and Legends: Arceus.
Brilliant Diamond
Its fluffy coat doubles in size when static electricity builds up. Touching it can be shocking.
Shining Pearl
Generation IX
Paldea #101
Kitakami #—
Blueberry #—
Lumiose #024
Hyperspace #—
Scarlet
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
Violet
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
Legends: Z-A
Its fluffy coat doubles in size when static electricity builds up. Touching it can be shocking.
Mareep in the Alola PokédexUSUM
Mareep in the Paldea Pokédex
Game locations
This Pokémon was unavailable prior to Generation II.
Generation II
Gold
Silver
Routes 32, 42, and 43
Crystal
Trade
Generation III
Ruby
Sapphire
Trade, Event
Emerald
Safari Zone extension
FireRed
LeafGreen
Trade, Event
Colosseum
Card e Room (Shadow)*, Trade
XD
Cipher Lab (Shadow)
Generation IV
Diamond
Pearl
Valley Windworks (Poké Radar)
Platinum
Valley Windworks (Poké Radar)
HeartGold
SoulSilver
Routes 32, 42, and 43Safari Zone (tall grass in Rocky Beach with 5 Forest points)Hatch Egg received from Primo in Violet City
Pal Park
Field
Pokéwalker
Icy Mountain Rd., Big Forest
Generation V
Black
Trade
White
White Forest
Black 2
White 2
Floccesy Ranch
Dream World
Pleasant Forest
Generation VI
X
Y
Route 12 (Horde Encounter)
Omega Ruby
Alpha Sapphire
Trade, Event
Generation VII
Sun
Moon
Trade
Ultra Sun
Ultra Moon
Paniola Ranch
Let's Go Pikachu
Let's Go Eevee
Unobtainable
Generation VIII
Sword
Shield
Unobtainable
Brilliant Diamond
Shining Pearl
Valley Windworks (Poké Radar)Grand Underground - Grassland Cave, Whiteout Cave, Sunlit Cavern (After obtaining the National Pokédex)
Legends: Arceus
Unobtainable
Generation IX
Scarlet
Violet
South Province: Area TwoTera Raid Battles (2★)
Legends: Z-A
Vert District: Wild Zone 1
In side games
This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Upgrade binder
Trozei!
Huge Storage 5, Mr. Who's Den
MD Red
MD Blue
Lightning Field (1F-5F)
Generation IV
MD Time
MD Darkness
Amp Plains (1F-7F), Shimmer Hill (1F-17F), Final Maze (B1F-B48F)
MD Sky
Amp Plains (1F-7F), Shimmer Hill (1F-17F), Final Maze (B1F-B48F)
Lightning Field (1F-5F)Fainted Pokémon: Pitfall Valley, Far-Off Sea
Generation IX
Sleep
Greengrass Isle, Snowdrop Tundra, Old Gold Power Plant, Greengrass IsleExpert (from Basic 1)
Cross-Generation
Shuffle
Sandy Bazaar: Stage 12Nacht Carnival: Stage 538
In events
Games
Event
Language/Region
Location
Level
Distribution period
RS
Pokémon Center New York Campaign 1 Mareep
English
United States
5
May 15 to 22, 2004
RSEFRLG
Gather More Pokémon! Sixth Campaign Mareep
Japanese
Japan
10
April 22 to May 8, 2006
ORAS
National Pokédex Mareep
Korean region
Online
10
September 15, 2015 to August 31, 2016
Held items
Game
Held Item(s)
Events*
Ampharosite (100%)
Stats
Base stats
Stat
Range
At Lv. 50
At Lv. 100
HP:55
115 - 162
220 - 314
Attack:40
40 - 101
76 - 196
Defense:40
40 - 101
76 - 196
Sp. Atk:65
63 - 128
121 - 251
Sp. Def:45
45 - 106
85 - 207
Speed:35
36 - 95
67 - 185
Total:280
Other Pokémon with this total
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Pokéathlon stats
Speed
2/3
★★☆
Power
3/3
★★★
Skill
2/3
★★☆
Stamina
4/4
★★★★
Jump
2/2
★★
Total
13/15
★★☆
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
Damagednormally by:
Normal
1×
Fighting
1×
Flying
½×
Poison
1×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
½×
Fire
1×
Water
1×
Grass
1×
Electric
½×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Weak to:
Normal
1×
Fighting
1×
Flying
½×
Poison
1×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
½×
Fire
1×
Water
1×
Grass
1×
Electric
½×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Immune to:
Normal
1×
Fighting
1×
Flying
½×
Poison
1×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
½×
Fire
1×
Water
1×
Grass
1×
Electric
½×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Resistant to:
Normal
1×
Fighting
1×
Flying
½×
Poison
1×
Ground
2×
Rock
1×
Bug
1×
Ghost
1×
Steel
½×
Fire
1×
Water
1×
Grass
1×
Electric
½×
Psychic
1×
Ice
1×
Dragon
1×
Dark
1×
Fairy
1×
None
Learnset
Mareep is available in Scarlet and Violet and Legends Z-A.
By leveling up
SV
Generation IX
Other generations:
II - III - IV - V - VI - VII - VIII
Level
Move
Type
Cat.
Pwr.
Acc.
PP
011
Tackle
Normal
Physical
04040
100100%
35
011
Growl
Normal
Status
0000—
100100%
40
044
Thunder Wave
Electric
Status
0000—
09090%
20
088
Thunder Shock
Electric
Special
04040
100100%
30
1111
Cotton Spore
Grass
Status
0000—
100100%
40
1515
Charge
Electric
Status
0000—
00——%
20
1818
Take Down
Normal
Physical
09090
08585%
20
2222
Electro Ball
Electric
Special
0000—
100100%
10
2525
Confuse Ray
Ghost
Status
0000—
100100%
10
2929
Power Gem
Rock
Special
08080
100100%
20
3232
Discharge
Electric
Special
08080
100100%
15
3636
Cotton Guard
Grass
Status
0000—
00——%
10
3939
Dazzling Gleam
Fairy
Special
08080
100100%
10
4343
Light Screen
Psychic
Status
0000—
00——%
30
4646
Thunder
Electric
Special
110110
07070%
10
Bold indicates a move that gets STAB when used by Mareep
Italic indicates a move that gets STAB only when used by an Evolution of Mareep
Click on the generation numbers at the top to see level-up moves from other generations
ZA
Generation IX
Other generations:
II - III - IV - V - VI - VII - VIII
Learn
Plus
Move
Type
Cat.
Power
CD
1
10
Tackle
Normal
Physical
04040
4
1
10
Growl
Normal
Status
0000—
6
7
10
Thunder Shock
Electric
Special
04040
6
8
11
Thunder Wave
Electric
Status
0000—
10
15
18
Charge
Electric
Status
0000—
10
17
20
Confuse Ray
Ghost
Status
0000—
6
28
31
Cotton Guard
Grass
Status
0000—
10
32
35
Power Gem
Rock
Special
08080
8
36
39
Thunderbolt
Electric
Special
09090
8
40
43
Light Screen
Psychic
Status
0000—
12
45
48
Thunder
Electric
Special
110110
10
Bold indicates a move that gets STAB when used by Mareep
Italic indicates a move that gets STAB only when used by an Evolution of Mareep
Click on the generation numbers at the top to see level-up moves from other generations
By TM
SV
Generation IX
Other generations:
II - III - IV - V - VI - VII - VIII
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM001
TM001
Take Down
Normal
Physical
09090
085}}85%
20
TM004
TM004
Agility
Psychic
Status
0000—
00—}}—%
30
TM007
TM007
Protect
Normal
Status
0000—
00—}}—%
10
TM017
TM017
Confuse Ray
Ghost
Status
0000—
100}}100%
10
TM020
TM020
Trailblaze
Grass
Physical
05050
100}}100%
20
TM023
TM023
Charge Beam
Electric
Special
05050
090}}90%
10
TM025
TM025
Facade
Normal
Physical
07070
100}}100%
20
TM047
TM047
Endure
Normal
Status
0000—
00—}}—%
10
TM048
TM048
Volt Switch
Electric
Special
07070
100}}100%
20
TM049
TM049
Sunny Day
Fire
Status
0000—
00—}}—%
5
TM050
TM050
Rain Dance
Water
Status
0000—
00—}}—%
5
TM055
TM055
Dig
Ground
Physical
08080
100}}100%
10
TM066
TM066
Body Slam
Normal
Physical
08585
100}}100%
15
TM070
TM070
Sleep Talk
Normal
Status
0000—
00—}}—%
10
TM072
TM072
Electro Ball
Electric
Special
0000—
100}}100%
10
TM074
TM074
Reflect
Psychic
Status
0000—
00—}}—%
20
TM075
TM075
Light Screen
Psychic
Status
0000—
00—}}—%
30
TM079
TM079
Dazzling Gleam
Fairy
Special
08080
100}}100%
10
TM082
TM082
Thunder Wave
Electric
Status
0000—
090}}90%
20
TM085
TM085
Rest
Psychic
Status
0000—
00—}}—%
5
TM096
TM096
Eerie Impulse
Electric
Status
0000—
100}}100%
15
TM101
TM101
Power Gem
Rock
Special
08080
100}}100%
20
TM103
TM103
Substitute
Normal
Status
0000—
00—}}—%
10
TM126
TM126
Thunderbolt
Electric
Special
09090
100}}100%
15
TM130
TM130
Helping Hand
Normal
Status
0000—
00—}}—%
20
TM136
TM136
Electric Terrain
Electric
Status
0000—
00—}}—%
10
TM147
TM147
Wild Charge
Electric
Physical
09090
100}}100%
15
TM166
TM166
Thunder
Electric
Special
110110
070}}70%
10
TM171
TM171
Tera Blast
Normal
Special
08080
100}}100%
10
TM173
TM173
Charge
Electric
Status
0000—
00—}}—%
20
TM204
TM204
Double-Edge
Normal
Physical
120120
100}}100%
15
TM205
TM205
Endeavor
Normal
Physical
0000—
100}}100%
5
TM211
TM211
Electroweb
Electric
Special
05555
095}}95%
15
Bold indicates a move that gets STAB when used by Mareep
Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Mareep
Click on the generation numbers at the top to see TM moves from other generations
ZA
Generation IX
Other generations:
II - III - IV - V - VI - VII - VIII
TM
Move
Type
Cat.
Pwr.
CD
TM008
TM008
Thunder Wave
Electric
Status
0000—
10
TM016
TM016
Light Screen
Psychic
Status
0000—
12
TM017
TM017
Protect
Normal
Status
0000—
15
TM019
TM019
Power Gem
Rock
Special
08080
8
TM027
TM027
Swift
Normal
Special
06060
5
TM028
TM028
Dig
Ground
Physical
08080
12
TM031
TM031
Reflect
Psychic
Status
0000—
12
TM033
TM033
Body Slam
Normal
Physical
08585
8
TM035
TM035
Endure
Normal
Status
0000—
12
TM039
TM039
Discharge
Electric
Special
08080
8
TM066
TM066
Volt Switch
Electric
Special
07070
12
TM067
TM067
Thunderbolt
Electric
Special
09090
8
TM085
TM085
Substitute
Normal
Status
0000—
10
TM086
TM086
Wild Charge
Electric
Physical
09090
8
TM092
TM092
Dazzling Gleam
Fairy
Special
08080
8
TM101
TM101
Electroweb
Electric
Special
05555
7
TM106
TM106
Thunder
Electric
Special
110110
10
TM109
TM109
Facade
Normal
Physical
07070
7
TM115
TM115
Trailblaze
Grass
Physical
04040
6
TM130
TM130
Charge Beam
Electric
Special
05050
6
Bold indicates a move that gets STAB when used by Mareep
Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Mareep
Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation IX
Other generations:
II - III - IV - V - VI - VII - VIII
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
After You
Normal
Status
—
—%
15
Agility
Psychic
Status
—
—%
30
*
Eerie Impulse
Electric
Status
—
100%
15
Electric Terrain
Electric
Status
—
—%
10
*
Electroweb
Electric
Special
55
95%
15
Flatter
Dark
Status
—
100%
15
Moves marked with an asterisk (*) must be chain bred onto Mareep
Bold indicates a move that gets STAB when used by Mareep
Italic indicates a move that gets STAB only when used by an Evolution of Mareep
Click on the generation numbers at the top to see Egg moves from other generations
Side game data
Pokémon Trozei!
Rarity: Common
Pokémon Mystery DungeonRed Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 11.9%
Friend Area: Thunder Meadow
Phrases
51%-100% HP
I'm fluffy and warm!
26%-50% HP
Oh? Half my HP is gone so soon?
1%-25% HP
I can't take any more... I'm about to shed...
Level up
I gained a level! My fleece turned fluffier!
Pokémon Mystery DungeonExplorers of Time, Explorers of Darkness, and Explorers of Sky
Body size: 1
Recruit rate: 8.2%
IQ group: F
Pokémon Super Mystery Dungeon
Body size: Standard (1 tile) How to Recruit: Introduced by Lucario Connected to: Lucario Connection Orb Set: 23
Phrases
Normal
I'm fluffy and warm. But I can be tingly, too…
Low HP (< 50%)
You can count on me when it's time to got to sleep…
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist:
Electric
Field move:
(Electrify ×1)
Browser entry R-105
It attacks by shooting bolts of electricity.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:(present)
Recharge
Field move:(present)
(Recharge ×1)
Poké Assist:(past)
Electric
Field move:(past)
(Electrify ×1)
Browser entry R-007/N-120
It restores the Styler Energy a little.
Pokémon Rumble Blast
Attack
●●
Defense
●
Speed
●●●
Pokémon Rumble Rush
Walking Speed: 1.25 seconds
Base HP: 49
Base Attack: 67
Base Defense: 46
Base Speed: 60
PokéPark Wii: Pikachu's Adventure
PokéPark Pad entry:
Mareep has a powerful personality. You'll find her in the Flower Zone. She gets a charge out of playing Absol's Hurdle Bounce and Rayquaza's Balloon Panic.
PokéPark 2: Wonders Beyond
PokéPark Pad entry:
Mareep enjoy their slow life watching floating clouds. It's nice that they are now able to sleep.
Evolves into Flaaffy when its Attack is 53 or higher
Range: 3
Perfect Links: Norishige and Shōun
Pokémon Battle Trozei
Electric
Attack Power:
★★★★★
Pokémon Shuffle
Electric
Attack Power: 40 - 90
5
#036
Opportunist
Rarely increases damage.
Pokémon GO
Base HP: 146
Base Attack: 114
Base Defense: 79
Egg Distance: N/A
Buddy Distance: 5 km
Evolution Requirement: 25
Fast Attacks: Tackle, Thunder Shock
Charged Attacks: Body Slam, Thunderbolt, Discharge, Trailblaze*, Frustration, Return
Pokémon Sleep
Sleep type: Snoozing
Pokémon type: Electric
Points to befriend: 5
Specialty: Skills
Berry:Grepa Berry ×1
Primary ingredient:Fiery Herb ×1
Possible ingredients:
Fiery Herb
Fancy Egg
Main skill: Charge Strength M
Base carry limit: 9
Increases Snorlax's Strength by 880.
Evolution requirements:
Mareep Candy ×40, Lv. 11
When Mareep rolls over in its sleep, its fluffy coat of wool rubs together and builds a static charge. This apparently turns into an electric current that flows into Mareep's tail, sometimes causing it to heat rapidly and start glowing at the tip.
Fluffy Sleep
Pawing Sleep
Blinking-Tail Seep
Atop-Belly Sleep
★★★★★
★★★★★
★★★★★
★★★★★
Evolution data
Unevolved
Mareep Electric
Level 15→
First Evolution
Flaaffy Electric
Level 30→
Second Evolution
Ampharos Electric
Sprites
This Pokémon was unavailable prior to Generation II.
Generation II
Gold
Silver
Crystal
Front
Back
Front
Back
Front
Back
Generation III
Ruby
Sapphire
Emerald
FireRed
LeafGreen
Front
Back
Front
Back
Front
Back
Generation IV
Diamond
Pearl
Platinum
HeartGold
SoulSilver
Front
Back
Front
Back
Front
Back
Generation V
Black
White
Black 2
White 2
Front
Back
Front
Back
Generation VI
X
Y
Omega Ruby
Alpha Sapphire
Front
Back
Front
Back
Generation VII
Sun
Moon
Ultra Sun
Ultra Moon
Front
Back
Front
Back
Cross-Generation
HOME
For other sprites and images, please see Mareep images on the Bulbagarden Archives.
In animation
Mareep in Pokémon Journeys: The Series
Major appearances
Multiple Mareep debuted in Mild 'n Wooly, where they were being shepherded by Mary and her mother. Mary had her own special Mareep, which was nicknamed "Fluffy".
In A Chip Off the Old Brock, Katie used a Mareep to make potions at her pharmacy.
In The Light of Floccesy Ranch!, Ellie was shown to own ten Mareep that reside at the Floccesy Ranch and help her with work.
Minor appearances
In Tricks of the Trade, a Mareep was at the Pokémon Swap Meet in Palmpona.
In Hassle in the Castle, Dr. Anna uses her Mareep's electricity to run a low-voltage muscle stimulant machine.
A Trainer's Mareep appeared in Imitation Confrontation.
In Houndoom's Special Delivery, a Mareep farmer tends multiple Mareep on his personal ranch.
In The Legend of Thunder!, multiple Mareep were lured by Attila and Hun's "Miracle Crystal".
In Gotta Catch Ya Later!, Misty's flashback featured multiple Mareep.
A Mareep appeared in the opening sequence of Lucario and the Mystery of Mew.
A Coordinator's Mareep appeared in What I Did for Love!.
In Not on MY Watch Ya Don't!, Team Rocket hypnotized and kidnapped a Mareep.
In Pruning a Passel of Pals!, a Coordinator's Mareep competed in the Wallace Cup.
A Mareep appeared in Sticking With Who You Know!.
In Team Eevee and the Pokémon Rescue Squad!, multiple Mareep were living on a ranch at Virgil's house.
In Meowth, Colress and Team Rivalry!, Meowth's flashback featured a Mareep.
A Mareep appeared in BWS01.
Multiple Mareep appeared in Kalos, Where Dreams and Adventures Begin!.
A Mareep appeared in A Jolting Switcheroo!.
Two Mareep appeared in A Campus Reunion!.
Multiple Mareep appeared in A Race for Home!.
In The Future Is Now, Thanks to Determination!, four Mareep were controlled by Team Rocket.
In Dream a Little Dream from Me!, Meowth's dream featured multiple Mareep.
A Mareep appeared in The Power of Us.
In a flashback in A Fiery Training Camp Trick!, a Mareep was scared off by a Crawdaunt. In the present day, it watched as Sophocles's Vikavolt battled the same Crawdaunt.
In Getting More Than You Battled For!, two Mareep were living on Cero Island.
A Mareep appeared in The Pokémon Center Lady.
A Trainer's Mareep appeared in The Strong Sphere.
Pokédex entries
Episode
Pokémon
Source
Entry
EP139
Mareep
Ash's Pokédex
Mareep, the Wool Pokémon. Mareep store static electricity in their wooly coats. They avoid battles and have mild dispositions.
Episode
Pokémon
Source
Entry
BW113
Mareep
Ash's Pokédex
Mareep, the Wool Pokémon. When Mareep's wool builds up with static electricity, its size doubles.
In the manga
Mareep in Pokémon Gold & Silver: The Golden Boys
Pokémon Adventures
Mareep debuted in Slugging It Out With Slugma as one of the Pokémon at Earl's Pokémon Academy in Violet City.
A Mareep appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.
A Mareep appeared in The Final Battle IV, where it was one of the Pokémon that helped Emerald with his disabilities.
A Mareep appeared in a fantasy in Heracross Transforms.
Multiple Mareep were among the Electric-type Pokémon that charged the Prism Tower during a blackout in Pangoro Poses a Problem.
A Mareep appeared in Raid! The Dark Crew Base!!. Multiple Mareep appeared in Skillful! The Mysterious Treasure Hunter!!.
Pokémon Gold & Silver: The Golden Boys
In Falkner The Bird Keeper's Challenge!!, Falkner told Gold that Black used a Mareep to defeat his Pidgey and Pidgeotto.
Ace Trainer Akira used a Mareep in a tournament in Let's Fight! The Mini Pokémon Tournament, where it fought Gold's Elekid and lost.
Pokémon: Yeah! I Got Pokémon!
A Mareep appeared in GDZ66, under the ownership of Rin.
Pokémon Journeys
Two Mareep appeared in Getting More than You Battled For!.
Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~
A Mareep appeared in PNA3, under the ownership of Hanbei.
In the TCG
Main article: Mareep (TCG)
In the TFG
One Mareep figure has been released.
Next Quest: Mareep
Trivia
Origin
Mareep is based on a sheep.[2] Its yellowish wool might be inspired by the Golden Fleece in Greek and Roman mythology. It is also likely that its Electric type is a reference to how wool is able to build up static charges. Mareep and its evolved forms may also have been based on the title of the sci-fi novel Do Androids Dream of Electric Sheep?.
Name origin
Mareep may be a combination of Mary (from the nursery rhyme "Mary Had a Little Lamb") and sheep. Mareep is also an anagram of ampere, a unit of electric current.
Merriep may be a combination of merry, メー mē (the sound made by sheep), or Mary and sheep.
In other languages
Language
Title
Meaning
Japanese
メリープ Merriep
From merry, メー mē, Mary, and sheep
French
Wattouat
From watt and ouate, both being homophones
Spanish
Mareep
Same as English name
German
Voltilamm
From Volt and Lamm
Italian
Mareep
Same as English name
Korean
메리프 Meleep
Transcription of Japanese name
Mandarin Chinese
咩利羊 Miēlìyáng
From 咩 miē, 瑪莉 Mǎlì, and 羊 yáng
Cantonese Chinese
咩利羊 Mēleihyèuhng
From 咩 mē, 瑪莉 Máhleih, and 羊 yèuhng
More languages
Hindi
मेषीप Mesheep
From मेष Mesh and sheep
Russian
Марип Marip
Transcription of English name
Thai
เมรีป Merip
Transcription of Japanese name
See also
Partner Pokémon (Mystery Dungeon)
References
↑Sleep Style Dex
↑O., Jack (2019). "In gesprek met Ohmori en Masuda over Pokémon Sword en Shield." Inside.Gamer.nl (Dutch)
External links
←
#0178: Xatu
Pokémon
#0180: Flaaffy
→
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.