Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!
Pokédex Page for Pikachu
This is the Marriland Pokédex page for Pikachu, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.
To choose which version to view Pikachu's moves and location information from, please use the toggle below, or use the toggles further down in the page.
SwSh Mode BDSP Mode
Top Info
Moves
Stats
Location
Flavor
Search Type in a Pokémon's name above and submit it to search for the Pokémon. Autocomplete suggestions will appear to make sure you spelled the Pokémon's name correctly. Need more POWER? Check out the Advanced Search by pressing the Advanced button! Close Advanced
Height: 1'4" (0.4m) Weight: 13.2 lbs. (6 kg) Gender Ratio: 50%50% Egg Groups: Field / Fairy EXP At Lv. 100: 1,000,000 EV Yield: 2 Speed Base EXP: 112 Catch Rate: 190 Base Happiness: 70
Pikachu's Abilities
Here are what abilities Pikachu can possibly have, along with their effects. Static 30% chance of paralyzing the attacker when Pikachu is damaged by a contact move. Lightning Rod Draws in Electric moves to Pikachu, which prevents their damage and raises Pikachu's Special Attack by one stage.
Weaknesses & Resistances
Below is a list of what Pikachu's weakness and resistance is to various types. 2× GROUND ½ ELECTRICFLYINGSTEEL
Pikachu's Evolution Line
Below you'll find a list of all Pokémon Pikachu evolves from or into, along with its evolution method. Pichu Pikachu level up w/ high happiness Raichu use Thunder Stone Alolan Raichu use Thunder Stone (Alola region only)
Pikachu's Alternate Forms
Cosmetic Forms
Gigantamax Pikachu
Gigantamax
Related Forms
Pikachu (Original Cap)
Original Cap
Pikachu (Hoenn Cap)
Hoenn Cap
Pikachu (Sinnoh Cap)
Sinnoh Cap
Pikachu (Unova Cap)
Unova Cap
Pikachu (Kalos Cap)
Kalos Cap
Pikachu (Alola Cap)
Alola Cap
Pikachu (Partner Cap)
Partner Cap
Pikachu (World Cap)
World Cap
Gender Differences
Male ♂
Female ♀
Pikachu's Moves in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode Enable move tooltips? Below is a list of all of the moves that Pikachu can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Pikachu learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
1
Play NiceLowers the target's Attack by one stage. Ignores Protect/Detect/etc.
NORMAL
--
--
20
One Target
?
1
Sweet KissConfuses the target.
FAIRY
--
75%
10
One Target
?
1
NuzzleHas a 100% chance to paralyze the target.
ELECTRIC
20
100%
20
One Target
?
1
Nasty PlotRaises Pikachu's Special Attack by two stages.
DARK
--
--
20
User
?
1
CharmLowers the target's Attack by two stages.
FAIRY
--
100%
20
One Target
?
1
Thunder ShockHas a 10% chance to paralyze the target.
ELECTRIC
40
100%
30
One Target
?
1
Tail WhipLowers all nearby enemies' Defense by one stage.
NORMAL
--
100%
30
Nearby Enemies
?
1
GrowlLowers all nearby enemies' Attack by one stage.
NORMAL
--
100%
40
Nearby Enemies
?
1
Quick AttackHas higher priority.
NORMAL
40
100%
30
One Target
?
4
Thunder WaveParalyzes the target.
ELECTRIC
--
90%
20
One Target
?
8
Double TeamRaises Pikachu's Evasion by one stage.
NORMAL
--
--
15
User
?
12
Electro BallPower ranges from 60–150 based on Pikachu's Speed vs. the target's.
ELECTRIC
varies
100%
10
One Target
?
16
FeintStrikes first and breaks through the target's Protect-like moves.
NORMAL
30
100%
10
One Target
?
20
SparkHas a 30% chance to paralyze the target.
ELECTRIC
65
100%
20
One Target
?
24
AgilityRaises Pikachu's Speed by two stages.
PSYCHIC
--
--
30
User
?
28
SlamDamages the target.
NORMAL
80
75%
20
One Target
?
32
DischargeHas a 30% chance to paralyze all nearby Pokémon.
ELECTRIC
80
100%
15
All But Self
?
36
ThunderboltHas a 10% chance to paralyze the target.
ELECTRIC
90
100%
15
One Target
?
40
Light ScreenReduces damage from Special-based moves for 5 turns.
PSYCHIC
--
--
30
User's Field
?
44
Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
110
70%
10
One Target
?
TM Moves
Here are all of the moves that Pikachu can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM00
Mega PunchDamages the target.
NORMAL
80
85%
20
One Target
?
TM01
Mega KickDamages the target.
NORMAL
120
75%
5
One Target
?
TM02
Pay DayScatters coins after the fight. $5 times Pikachu's level.
NORMAL
40
100%
20
One Target
?
TM05
Thunder PunchHas a 10% chance to paralyze the target.
ELECTRIC
75
100%
15
One Target
?
TM14
Thunder WaveParalyzes the target.
ELECTRIC
--
90%
20
One Target
?
TM15
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM17
Light ScreenReduces damage from Special-based moves for 5 turns.
PSYCHIC
--
--
30
User's Field
?
TM18
ReflectReduces damage from Physical-based moves for 5 turns.
PSYCHIC
--
--
20
User's Field
?
TM21
RestPikachu restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM23
ThiefDamages the target and steals its held item.
DARK
60
100%
25
One Target
?
TM24
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
TM25
ProtectProtects Pikachu from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM29
CharmLowers the target's Attack by two stages.
FAIRY
--
100%
20
One Target
?
TM31
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM33
Rain DanceChanges the weather to rainy for 5 turns.
WATER
--
--
5
Entire Field
?
TM39
FacadeDoes double damage if Pikachu is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM40
SwiftDoesn't miss all nearby enemies.
NORMAL
60
--
20
Nearby Enemies
?
TM41
Helping HandIncreases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
--
--
20
Ally
?
TM43
Brick BreakBreaks the opponent's Light Screen or Reflect.
FIGHTING
75
100%
15
One Target
?
TM59
FlingThrows Pikachu's held item. Type and power depend on the item.
DARK
varies
100%
10
One Target
?
TM76
RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
60
100%
15
One Target
?
TM80
Volt SwitchForces Pikachu to switch out after dealing damage.
ELECTRIC
70
100%
20
One Target
?
TM82
ElectrowebLowers all nearby enemies' Speed by one stage.
ELECTRIC
55
95%
15
Nearby Enemies
?
TM87
Draining KissHeals Pikachu by 75% of the damage dealt to the target.
FAIRY
50
100%
10
One Target
?
TM90
Electric TerrainActivates Electric Terrain for 5 turns, which prevents non-airborne Pokémon from falling asleep and powers up Electric-type moves by 50%.
ELECTRIC
--
--
10
Entire Field
?
TR Moves
Here are all of the moves that Pikachu can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR
Move
Type
Category
Power
Acc.%
PP
Target
Info
TR01
Body SlamHas a 30% chance to paralyze the target.
NORMAL
85
100%
15
One Target
?
TR04
SurfDeals extra damage to targets using Dive.
WATER
90
100%
15
All But Self
?
TR08
ThunderboltHas a 10% chance to paralyze the target.
ELECTRIC
90
100%
15
One Target
?
TR09
Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
110
70%
10
One Target
?
TR12
AgilityRaises Pikachu's Speed by two stages.
PSYCHIC
--
--
30
User
?
TR20
SubstituteCosts 25% of Pikachu's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TR21
ReversalDoes more damage when Pikachu's HP is low.
FIGHTING
varies
100%
15
One Target
?
TR26
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TR27
Sleep TalkCan only be used while asleep. Uses one of Pikachu's moves at random.
NORMAL
--
--
10
User
?
TR30
EncoreForces the target to use its recent move for a few turns.
NORMAL
--
100%
5
One Target
?
TR31
Iron Tail30% chance of lowering the target's Defense by one stage.
STEEL
100
75%
15
One Target
?
TR35
UproarLose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
90
100%
10
Random Enemy
?
TR68
Nasty PlotRaises Pikachu's Special Attack by two stages.
DARK
--
--
20
User
?
TR77
Grass KnotDoes more damage depending on how heavy the target is.
GRASS
varies
100%
20
One Target
?
TR80
Electro BallPower ranges from 60–150 based on Pikachu's Speed vs. the target's.
ELECTRIC
varies
100%
10
One Target
?
TR86
Wild ChargePikachu takes 25% of Wild Charge's damage as recoil damage.
ELECTRIC
90
100%
15
One Target
?
TR90
Play Rough10% chance of lowering the target's Attack by one stage.
FAIRY
90
90%
10
One Target
?
Move Tutor Moves
Here are all of the moves that Pikachu can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move
Type
Category
Power
Acc.%
PP
Target
Info
TUTOR
Rising VoltageIf used during Electric Terrain, Rising Voltage does double damage.
ELECTRIC
70
100%
20
One Target
?
Level Up Moves
Here are all of the moves Pikachu learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
1
Play NiceLowers the target's Attack by one stage. Ignores Protect/Detect/etc.
NORMAL
--
--
20
One Target
?
1
Sweet KissConfuses the target.
FAIRY
--
75%
10
One Target
?
1
NuzzleHas a 100% chance to paralyze the target.
ELECTRIC
20
100%
20
One Target
?
1
Nasty PlotRaises Pikachu's Special Attack by two stages.
DARK
--
--
20
User
?
1
CharmLowers the target's Attack by two stages.
FAIRY
--
100%
20
One Target
?
1
Thunder ShockHas a 10% chance to paralyze the target.
ELECTRIC
40
100%
30
One Target
?
1
Tail WhipLowers all nearby enemies' Defense by one stage.
NORMAL
--
100%
30
Nearby Enemies
?
1
GrowlLowers all nearby enemies' Attack by one stage.
NORMAL
--
100%
40
Nearby Enemies
?
1
Quick AttackHas higher priority.
NORMAL
40
100%
30
One Target
?
4
Thunder WaveParalyzes the target.
ELECTRIC
--
90%
20
One Target
?
8
Double TeamRaises Pikachu's Evasion by one stage.
NORMAL
--
--
15
User
?
12
Electro BallPower ranges from 60–150 based on Pikachu's Speed vs. the target's.
ELECTRIC
varies
100%
10
One Target
?
16
FeintStrikes first and breaks through the target's Protect-like moves.
NORMAL
30
100%
10
One Target
?
20
SparkHas a 30% chance to paralyze the target.
ELECTRIC
65
100%
20
One Target
?
24
AgilityRaises Pikachu's Speed by two stages.
PSYCHIC
--
--
30
User
?
28
SlamDamages the target.
NORMAL
80
75%
20
One Target
?
32
DischargeHas a 30% chance to paralyze all nearby Pokémon.
ELECTRIC
80
100%
15
All But Self
?
36
ThunderboltHas a 10% chance to paralyze the target.
ELECTRIC
90
100%
15
One Target
?
40
Light ScreenReduces damage from Special-based moves for 5 turns.
PSYCHIC
--
--
30
User's Field
?
44
Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
110
70%
10
One Target
?
TM Moves
Here are all of the moves that Pikachu can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM01
Focus PunchLow priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
150
100%
20
One Target
?
TM16
Light ScreenReduces damage from Special-based moves for 5 turns.
PSYCHIC
--
--
30
User's Field
?
TM17
ProtectProtects Pikachu from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM18
Rain DanceChanges the weather to rainy for 5 turns.
WATER
--
--
5
Entire Field
?
TM23
Iron Tail30% chance of lowering the target's Defense by one stage.
STEEL
100
75%
15
One Target
?
TM24
ThunderboltHas a 10% chance to paralyze the target.
ELECTRIC
90
100%
15
One Target
?
TM25
Thunder30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
110
70%
10
One Target
?
TM28
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM31
Brick BreakBreaks the opponent's Light Screen or Reflect.
FIGHTING
75
100%
15
One Target
?
TM32
Double TeamRaises Pikachu's Evasion by one stage.
NORMAL
--
--
15
User
?
TM33
ReflectReduces damage from Physical-based moves for 5 turns.
PSYCHIC
--
--
20
User's Field
?
TM34
Shock WaveDoesn't miss the target.
ELECTRIC
60
--
20
One Target
?
TM42
FacadeDoes double damage if Pikachu is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM43
Volt SwitchForces Pikachu to switch out after dealing damage.
ELECTRIC
70
100%
20
One Target
?
TM44
RestPikachu restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM45
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM46
ThiefDamages the target and steals its held item.
DARK
60
100%
25
One Target
?
TM56
FlingThrows Pikachu's held item. Type and power depend on the item.
DARK
varies
100%
10
One Target
?
TM57
Charge BeamHas a 70% chance to raise Pikachu's Special Attack by one stage.
ELECTRIC
50
90%
10
One Target
?
TM58
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM63
Nasty PlotRaises Pikachu's Special Attack by two stages.
DARK
--
--
20
User
?
TM70
FlashLowers the target's Accuracy by one stage.
NORMAL
--
100%
20
One Target
?
TM73
Thunder WaveParalyzes the target.
ELECTRIC
--
90%
20
One Target
?
TM82
Sleep TalkCan only be used while asleep. Uses one of Pikachu's moves at random.
NORMAL
--
--
10
User
?
TM86
Grass KnotDoes more damage depending on how heavy the target is.
GRASS
varies
100%
20
One Target
?
TM87
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
TM90
SubstituteCosts 25% of Pikachu's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TM95
SurfDeals extra damage to targets using Dive.
WATER
90
100%
15
All But Self
?
TM96
StrengthDamages the target.
NORMAL
80
100%
15
One Target
?
TM98
Rock Smash50% chance of lowering the target's Defense by one stage.
FIGHTING
40
100%
15
One Target
?
Pikachu's Detailed Stats
Below you'll find a more detailed table containing Pikachu's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Pikachu's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Pikachu is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Where to Find Pikachu in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode If you're looking for where to find Pikachu, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Pikachu in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Special Ways to Get Pikachu
Inside of the station in the Meetup Spot in the Wild Area, if there is save data for Pokémon Let's Go Pikachu on the system for the user, you can receive a free Gigantamax-capable Pikachu from someone there. This Gigantamax-capable Pikachu cannot evolve.
Pikachu in the Wild
Galar Route 4
Overworld Encounters
Any Weather
Sword5% Shield1%
Lv. 14-16
Stony Wilderness
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
--
--
--
5%
--
--
--
--
--
Lv. 28-30
Random Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
--
--
10%
--
--
--
--
--
--
Lv. 26-28
Stony Wilderness (Brown Grass)
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
--
--
--
5%
--
--
--
--
--
Lv. 28-30
Stony Wilderness (Northwest Grass)
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
--
--
--
Sword10% Shield5%
--
--
--
--
--
Lv. 28-30
Forest of Focus
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
5%
5%
5%
5%
5%
5%
5%
5%
5%
Lv. 10-15
Lv. 10-15
Lv. 10-15
Lv. 10-15
Lv. 10-15
Lv. 10-15
Lv. 10-15
Lv. 10-15
Lv. 10-15
Notes About Pikachu
Pikachu is capable of having the Gigantamax factor, usually through events or Wild Area News updates. Location information on where to find Pikachu in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Pikachu
Generation 8 Pokédex Entries
Normal
Sword Pikachu that can generate powerful electricity have cheek sacs that are extra soft and super stretchy. Shield When Pikachu meet, they'll touch their tails together and exchange electricity through them as a form of greeting.
Gigantamax
Sword Its Gigantamax power expanded, forming its supersized body and towering tail. Shield When it smashes its opponents with its bolt- shaped tail, it delivers a surge of electricity equivalent to a lightning strike.
Alola Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of traveling through the Alola region. Shield This Pikachu is wearing its Trainer's cap. The cap is proof that the two traveled throughout the Alola region together.
Hoenn Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of traveling through the Hoenn region. Shield This Pikachu is wearing its Trainer's cap. The cap is proof that the two traveled throughout the Hoenn region together.
Kalos Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of traveling through the Kalos region. Shield This Pikachu is wearing its Trainer's cap. The cap is proof that the two traveled throughout the Kalos region together
Original Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of traveling through many different regions. Shield This Pikachu is wearing its Trainer's cap. The cap is proof that the two traveled across many regions together.
Partner Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of when they first met. Shield This Pikachu is wearing its Trainer's cap. The cap is a precious symbol of a fateful encounter.
Sinnoh Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of traveling through the Sinnoh region. Shield This Pikachu is wearing its Trainer's cap. The cap is proof that the two traveled throughout the Sinnoh region together.
Unova Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of traveling through the Unova region. Shield This Pikachu is wearing its Trainer's cap. The cap is proof that the two traveled throughout the Unova region together.
World Cap
Sword This Pikachu wears its partner's cap, which is brimming with memories of traveling through different regions. Shield This Pikachu is wearing its Trainer's cap. The cap is a precious symbol that travels across different regions with Pikachu.
Generation 7 Pokédex Entries
Normal
Sun A plan was recently announced to gather many Pikachu and make an electric power plant. Moon It's in its nature to store electricity. It feels stressed now and then if it's unable to fully discharge the electricity. Ultra Sun Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning. Ultra Moon While sleeping, it generates electricity in the sacs in its cheeks. If it's not getting enough sleep, it will be able to use only weak electricity.
Generation 6 Pokédex Entries
Normal
X It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose. Y It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs. Omega Ruby Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it's evidence that this Pokémon mistook the intensity of its charge. Alpha Sapphire This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while Pikachu sleeps. It occasionally discharges electricity when it is dozy after waking up.
Generation 5 Pokédex Entries
Normal
BlackWhiteBlack 2White 2 It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
Generation 4 Pokédex Entries
Normal
Diamond It lives in forests with others. It stores electricity in the pouches on its cheeks. Pearl If it looses crackling power from the electric pouches on its cheeks, it is being wary. Platinum It occasionally uses an electric shock to recharge a fellow PIKACHU that is in a weakened state. HeartGold This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat. SoulSilver It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
Generation 3 Pokédex Entries
Normal
Ruby Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it's evidence that this POKéMON mistook the intensity of its charge. Sapphire This POKéMON has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up. Emerald It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt. FireRed It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs. LeafGreen When several of these POKéMON gather, their electricity can build and cause lightning storms.
Generation 2 Pokédex Entries
Normal
Gold This intelligent POKéMON roasts hard BERRIES with electricity to make them tender enough to eat. Silver It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose. Crystal When it is angered, it immediately discharges the energy stored in the pouches in its cheeks.
Generation 1 Pokédex Entries
Normal
RedBlue When several of these POKéMON gather, their electricity could build and cause lightning storms. Yellow It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to bite you.