Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!
Pokédex Page for Seedot
This is the Marriland Pokédex page for Seedot, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.
To choose which version to view Seedot's moves and location information from, please use the toggle below, or use the toggles further down in the page.
SwSh Mode BDSP Mode
Top Info
Moves
Stats
Location
Flavor
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Height: 1'8" (0.5m) Weight: 8.8 lbs. (4 kg) Gender Ratio: 50%50% Egg Groups: Field / Grass EXP At Lv. 100: 1,059,680 EV Yield: 1 Defense Base EXP: 44 Catch Rate: 255 Base Happiness: 70
Seedot's Abilities
Here are what abilities Seedot can possibly have, along with their effects. Chlorophyll Doubles Seedot's Speed while the weather is Sunny. Early Bird Seedot wakes up from being asleep twice as quickly. Pickpocket Whenever Seedot is damaged by a contact move, it takes the attacker's held item, as long as Seedot has none.
Weaknesses & Resistances
Below is a list of what Seedot's weakness and resistance is to various types. 2× FIREICEPOISONFLYINGBUG ½ WATERELECTRICGRASSGROUND
Seedot's Evolution Line
Below you'll find a list of all Pokémon Seedot evolves from or into, along with its evolution method. Seedot starting form Nuzleaf at level 14 Shiftry use Leaf Stone
Seedot's Moves in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode Enable move tooltips? Below is a list of all of the moves that Seedot can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Seedot learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
1
TackleDamages the target.
NORMAL
40
100%
35
One Target
?
1
HardenRaises Seedot's Defense by one stage.
NORMAL
--
--
30
User
?
3
AbsorbHeals Seedot by half the damage dealt.
GRASS
20
100%
25
One Target
?
6
AstonishHas a 30% chance of causing the target to flinch.
GHOST
30
100%
15
One Target
?
9
GrowthRaises Seedot's Attack and Special Attack by one stage, or two stages if the weather is sunny.
NORMAL
--
--
20
User
?
12
RolloutLose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
30
90%
20
One Target
?
15
Mega DrainHeals Seedot by half the damage dealt.
GRASS
40
100%
15
One Target
?
18
PaybackDoes double damage if Seedot attacks after the target.
DARK
50
100%
10
One Target
?
21
Nature PowerChanges to a different move based on the battle terrain.
NORMAL
--
--
20
One Target
?
24
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
27
SynthesisHeals 1/2 of Seedot's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
--
--
5
User
?
30
Sucker PunchHas +1 priority. Fails unless the target uses a damaging move.
DARK
70
100%
5
One Target
?
33
ExplosionSeedot is knocked out after using Explosion.
NORMAL
250
100%
5
All But Self
?
TM Moves
Here are all of the moves that Seedot can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM11
Solar BeamCharges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
120
100%
10
One Target
?
TM15
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM20
Self-DestructSeedot is knocked out after using Self-Destruct.
NORMAL
200
100%
5
All But Self
?
TM21
RestSeedot restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM24
SnoreCan only be used while asleep. 30% chance of making the target flinch.
NORMAL
50
100%
15
One Target
?
TM25
ProtectProtects Seedot from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM28
Giga DrainHeals Seedot by half the damage dealt.
GRASS
75
100%
10
One Target
?
TM31
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM34
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
TM37
Beat UpHits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
varies
100%
10
One Target
?
TM39
FacadeDoes double damage if Seedot is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM50
Bullet SeedHits the target two to five times in a row.
GRASS
25
100%
30
One Target
?
TM57
PaybackDoes double damage if Seedot attacks after the target.
DARK
50
100%
10
One Target
?
TM60
Power SwapSeedot swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
--
--
10
One Target
?
TM76
RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
60
100%
15
One Target
?
TM79
RetaliateDamage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
70
100%
5
One Target
?
TM88
Grassy TerrainActivates Grassy Terrain for 5 turns, which heals non-airborne Pokémon for 1/16 max HP each turn and powers up Grass-type moves by 50%.
GRASS
--
--
10
Entire Field
?
TM94
False SwipeCannot knock out a Pokémon.
NORMAL
40
100%
40
One Target
?
TR Moves
Here are all of the moves that Seedot can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR
Move
Type
Category
Power
Acc.%
PP
Target
Info
TR00
Swords DanceRaises Seedot's Attack by two stages.
NORMAL
--
--
20
User
?
TR01
Body SlamHas a 30% chance to paralyze the target.
NORMAL
85
100%
15
One Target
?
TR17
AmnesiaRaises Seedot's Special Defense by two stages.
PSYCHIC
--
--
20
User
?
TR20
SubstituteCosts 25% of Seedot's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TR26
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TR27
Sleep TalkCan only be used while asleep. Uses one of Seedot's moves at random.
NORMAL
--
--
10
User
?
TR33
Shadow Ball20% chance of lowering the target's Sp. Def by one stage.
GHOST
80
100%
15
One Target
?
TR59
Seed BombDamages the target.
GRASS
80
100%
15
One Target
?
TR65
Energy Ball10% chance of lowering the target's Sp. Def by one stage.
GRASS
90
100%
10
One Target
?
TR68
Nasty PlotRaises Seedot's Special Attack by two stages.
DARK
--
--
20
User
?
TR77
Grass KnotDoes more damage depending on how heavy the target is.
GRASS
varies
100%
20
One Target
?
TR81
Foul PlayFoul Play uses the target's Attack stat instead of Seedot's to calculate damage.
DARK
95
100%
15
One Target
?
Egg Moves
Here are all of the moves that Seedot can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Seedot.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
Leech SeedLeeches the target by 1/8 its max HP each turn and heals Seedot by that much.
GRASS
--
90%
10
One Target
?
EGG
Quick AttackHas higher priority.
NORMAL
40
100%
30
One Target
?
EGG
Take DownSeedot takes 25% of Take Down's damage as recoil damage.
NORMAL
90
85%
20
One Target
?
EGG
Worry SeedChanges the target's ability to Insomnia until the target switches out.
GRASS
--
100%
10
One Target
?
EGG
DefogLowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
--
--
15
One Target
?
EGG
Night SlashHas a higher critical hit rate. (+1 stage.)
DARK
70
100%
15
One Target
?
Move Tutor Moves
Here are all of the moves that Seedot can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move
Type
Category
Power
Acc.%
PP
Target
Info
TUTOR
Grassy GlideIf Grassy Terrain is active, Grassy Glide has +1 priority.
GRASS
70
100%
20
One Target
?
Level Up Moves
Here are all of the moves Seedot learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv.
Move
Type
Category
Power
Acc.%
PP
Target
Info
1
TackleDamages the target.
NORMAL
40
100%
35
One Target
?
1
HardenRaises Seedot's Defense by one stage.
NORMAL
--
--
30
User
?
3
AbsorbHeals Seedot by half the damage dealt.
GRASS
20
100%
25
One Target
?
6
AstonishHas a 30% chance of causing the target to flinch.
GHOST
30
100%
15
One Target
?
9
GrowthRaises Seedot's Attack and Special Attack by one stage, or two stages if the weather is sunny.
NORMAL
--
--
20
User
?
12
RolloutLose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
30
90%
20
One Target
?
15
Mega DrainHeals Seedot by half the damage dealt.
GRASS
40
100%
15
One Target
?
18
PaybackDoes double damage if Seedot attacks after the target.
DARK
50
100%
10
One Target
?
21
Nature PowerChanges to a different move based on the battle terrain.
NORMAL
--
--
20
One Target
?
24
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
27
SynthesisHeals 1/2 of Seedot's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
--
--
5
User
?
30
Sucker PunchHas +1 priority. Fails unless the target uses a damaging move.
DARK
70
100%
5
One Target
?
33
ExplosionSeedot is knocked out after using Explosion.
NORMAL
250
100%
5
All But Self
?
TM Moves
Here are all of the moves that Seedot can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM
Move
Type
Category
Power
Acc.%
PP
Target
Info
TM09
Bullet SeedHits the target two to five times in a row.
GRASS
25
100%
30
One Target
?
TM11
Sunny DayChanges the weather to sunny for 5 turns.
FIRE
--
--
5
Entire Field
?
TM17
ProtectProtects Seedot from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM19
Giga DrainHeals Seedot by half the damage dealt.
GRASS
75
100%
10
One Target
?
TM22
Solar BeamCharges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
120
100%
10
One Target
?
TM28
DigCan't be hit on the first turn, attacks on the second turn.
GROUND
80
100%
10
One Target
?
TM30
Shadow Ball20% chance of lowering the target's Sp. Def by one stage.
GHOST
80
100%
15
One Target
?
TM32
Double TeamRaises Seedot's Evasion by one stage.
NORMAL
--
--
15
User
?
TM42
FacadeDoes double damage if Seedot is poisoned, burned, or paralyzed.
NORMAL
70
100%
20
One Target
?
TM44
RestSeedot restores its HP to full and falls asleep for two turns.
PSYCHIC
--
--
10
User
?
TM45
AttractInfatuates Pokémon of the opposite gender.
NORMAL
--
100%
15
One Target
?
TM53
Energy Ball10% chance of lowering the target's Sp. Def by one stage.
GRASS
90
100%
10
One Target
?
TM54
False SwipeCannot knock out a Pokémon.
NORMAL
40
100%
40
One Target
?
TM58
EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
--
--
10
User
?
TM63
Nasty PlotRaises Seedot's Special Attack by two stages.
DARK
--
--
20
User
?
TM64
ExplosionSeedot is knocked out after using Explosion.
NORMAL
250
100%
5
All But Self
?
TM66
PaybackDoes double damage if Seedot attacks after the target.
DARK
50
100%
10
One Target
?
TM70
FlashLowers the target's Accuracy by one stage.
NORMAL
--
100%
20
One Target
?
TM75
Swords DanceRaises Seedot's Attack by two stages.
NORMAL
--
--
20
User
?
TM82
Sleep TalkCan only be used while asleep. Uses one of Seedot's moves at random.
NORMAL
--
--
10
User
?
TM86
Grass KnotDoes more damage depending on how heavy the target is.
GRASS
varies
100%
20
One Target
?
TM87
SwaggerRaises the target's Attack by two stages and confuses it.
NORMAL
--
85%
15
One Target
?
TM90
SubstituteCosts 25% of Seedot's max HP. Sets up a Substitute to block effects and damage.
NORMAL
--
--
10
User
?
TM98
Rock Smash50% chance of lowering the target's Defense by one stage.
FIGHTING
40
100%
15
One Target
?
Egg Moves
Here are all of the moves that Seedot can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Seedot.
Move
Type
Category
Power
Acc.%
PP
Target
Info
EGG
Leech SeedLeeches the target by 1/8 its max HP each turn and heals Seedot by that much.
GRASS
--
90%
10
One Target
?
EGG
Quick AttackHas higher priority.
NORMAL
40
100%
30
One Target
?
EGG
Take DownSeedot takes 25% of Take Down's damage as recoil damage.
NORMAL
90
85%
20
One Target
?
EGG
Worry SeedChanges the target's ability to Insomnia until the target switches out.
GRASS
--
100%
10
One Target
?
EGG
Night SlashHas a higher critical hit rate. (+1 stage.)
DARK
70
100%
15
One Target
?
EGG
AmnesiaRaises Seedot's Special Defense by two stages.
PSYCHIC
--
--
20
User
?
EGG
Power SwapSeedot swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
--
--
10
One Target
?
EGG
Foul PlayFoul Play uses the target's Attack stat instead of Seedot's to calculate damage.
DARK
95
100%
15
One Target
?
EGG
Beat UpHits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
varies
100%
10
One Target
?
EGG
Grassy TerrainActivates Grassy Terrain for 5 turns, which heals non-airborne Pokémon for 1/16 max HP each turn and powers up Grass-type moves by 50%.
GRASS
--
--
10
Entire Field
?
Seedot's Detailed Stats
Below you'll find a more detailed table containing Seedot's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Seedot's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Seedot is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Where to Find Seedot in Brilliant Diamond & Shining Pearl
SwSh Mode BDSP Mode If you're looking for where to find Seedot, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Seedot in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.) Exclusive to Pokémon Sword
Seedot is exclusive to Pokémon Sword, so if you are playing Pokémon Shield, you will need to trade with someone playing Pokémon Sword in order to obtain it for your Pokédex.
Seedot in the Wild
Galar Route 2
Random Encounters
Any Weather
Sword20%
Lv. 4-6
Galar Route 2 (Secret Area)
Random Encounters
Any Weather
Sword20%
Lv. 37-40
Dappled Grove
Random Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
Sword40%
Sword20%
Sword20%
Sword20%
--
--
--
--
Sword35%
Lv. 11-15
Lv. 11-15
Lv. 11-15
Lv. 11-15
Lv. 11-15
West Lake Axewell
Overworld Encounters
Norm.
Over.
Rain
Strm.
Sun
Snow
Bliz.
Sand.
Fog
--
Sword60%
--
--
--
--
--
--
--
Lv. 8-14
Location information on where to find Seedot in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Seedot
Generation 8 Pokédex Entries
Sword If it remains still, it looks just like a real nut. It delights in surprising foraging Pokémon. Shield It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall.
Generation 6 Pokédex Entries
X It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall. Y When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon. Omega Ruby Seedot attaches itself to a tree branch using the top of its head. It sucks moisture from the tree while hanging off the branch. The more water it drinks, the glossier this Pokémon's body becomes. Alpha Sapphire Seedot looks exactly like an acorn when it is dangling from a tree branch. It startles other Pokémon by suddenly moving. This Pokémon polishes its body once a day using leaves.
Generation 5 Pokédex Entries
BlackWhiteBlack 2White 2 When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
Generation 4 Pokédex Entries
DiamondPearlPlatinum When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon. HeartGoldSoulSilver It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall.
Generation 3 Pokédex Entries
Ruby SEEDOT attaches itself to a tree branch using the top of its head. It sucks moisture from the tree while hanging off the branch. The more water it drinks, the glossier this POKéMON's body becomes. Sapphire SEEDOT looks exactly like an acorn when it is dangling from a tree branch. It startles other POKéMON by suddenly moving. This POKéMON polishes its body once a day using leaves. Emerald It hangs off branches and absorbs nutrients. When it finishes eating, its body becomes so heavy that it drops to the ground with a thump. FireRedLeafGreen If it remains still, it becomes impossible to distinguish from real nuts. It delights in surprising foraging PIDGEY.