Skyrim:Personal Steward - The Unofficial Elder Scrolls Pages (UESP)
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With the Hearthfire add-on and the Farming Creation, certain followers can be hired to become a personal steward upon purchase and construction of any of these new houses:
- Heljarchen Hall in the Pale
- Goldenhills PlantationCC in Whiterun Hold
- Lakeview Manor in Falkreath Hold
- Windstad Manor in Hjaalmarch
To hire a follower, simply ask them to come with you, then travel to the build site. They should approach you and volunteer for the job, or if not, you can ask them yourself once there. You will need to first build at least the Small House Layout before the option to hire them appears. Your steward will patrol the exterior of your property, as well as use various items in and around your house. Once a steward has been chosen for a particular homestead, the choice is permanent; you cannot replace that steward with someone else later. With the exception of the stewards for Goldenhills Plantation, which can be fired and rehired as many times as you want.
Contents
- 1 Commands
- 1.1 Improvements
- 1.2 Building Materials
- 1.3 Furnish a Room
- 1.4 Other
- 1.5 FarmingCC
- 2 Followers Who Can Become Stewards
- 2.1 Skyrim
- 2.1.1 Notes
- 2.2 Dawnguard Followers
- 2.3 Hearthfire Followers
- 2.4 Dragonborn Followers
- 2.5 Creation Club Followers
- 2.1 Skyrim
- 3 Notes
- 4 Bugs
Commands[edit]
Improvements[edit]
You can ask them to make improvements to the house, which will allow you several options:
- Hire a carriage driver for 500 gold
- Hire a bard for 1500 gold
- Purchase a horse for 1000 gold (if you have built the exterior Stable option)
- Purchase a cow for 200 gold (if you have built the exterior Animal Pen option)
- Your cow will provide jugs of milk over time in the cupboard closest to the butter churn, in your kitchen if you have built it.
- Purchase up to three chickens for 25 gold (if you have built the exterior Animal Pen option)
- Your chicken(s) will have a nest where you will be provided with chicken's eggs.
- There is little advantage, other than completeness, to purchasing more than one chicken—you only get one nest even with three of them.
Building Materials[edit]
You can ask your steward to purchase building materials for you:
- Lumber: 20 for 200 gold
- Stone: 20 for 100 gold
- Clay: 20 for 20 gold
Furnish a Room[edit]
You can ask your steward to purchase furnishing options for the house. When you ask a steward to decorate part of your home for you, they will not do so immediately. They will gradually add furnishing options over time, which can be a very slow process. This is one way to avoid the chore of collecting all the required materials yourself, though you'll miss out on all the Smithing experience you'd gain from crafting hundreds of nails and iron fittings, plus many hinges and locks. If you have them decorate a section of your home, they will eventually add all possible furnishing options to that section of the home; if you prefer not to have certain furnishing options added, you should build furnishing options for that section of the home yourself. You can pay them to furnish all parts of your property, except for the Cellar, which requires you to build all furnishings by yourself. The costs of each section of the home are as follows:
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Note that the cost for each section will be the same, regardless of how much of the furnishings you have already built yourself.
If you don't have the patience to wait for your steward to furnish, see the notes section at the bottom of the page how to make them work faster.
Other[edit]
You can also ask your steward where to buy materials such as glass or straw. They will direct you to a nearby general goods store: Belethor's General Goods in Whiterun (from Heljarchen Hall), Gray Pine Goods in Falkreath (from Lakeview Manor), or Bits and Pieces in Solitude (from Windstad Manor).
FarmingCC[edit]
After hiring a personal steward for Goldenhills PlantationCC, you can order them to furnish areas of the house:
- Kitchen for 750 gold
- Dining area for 500 gold
- Alchemy and enchanting lab for 1000 gold
- Loft for 500 gold
- Master bedroom for 750 gold
- Child's bedroom for 500 gold
- Library and display room for 750 gold
You can also order them to:
- Hire two farmhands for 500 gold
- Buy a horse for 1000 gold
- Buy a cow for 300 gold
- Buy two goats for 200 gold
- Buy three chickens for 100 gold
Followers Who Can Become Stewards[edit]
Skyrim[edit]
| Name | Type | Gender | Race | Description | Prerequisite Quest | Max Level | Moral | Marry |
|---|---|---|---|---|---|---|---|---|
| Adelaisa Vendicci | Misc. | Female | Imperial | A worker of the East Empire Company. | Rise in the East | 25 | 3 | |
| Aela the Huntress | Companion | Female | Nord | A thief and expert Archery trainer. | Glory of the Dead | 50 | 3 | |
| Annekke Crag-Jumper | Misc. | Female | Nord | A ranger found in Darkwater Crossing. | Kill the Bandit Leader† (radiant) | 30 | 3 | |
| Belrand | Hireling | Male | Nord | A spellsword found in the Winking Skeever in Solitude. | None | 40 | 0 | |
| Brelyna Maryon | College | Female | Dark Elf | A mystic. | Brelyna's Practice | 30 | 0 | |
| Calder | Housecarl | Male | Nord | A warrior (1H) found in Windhelm. | Become Thane of Eastmarch | 50 | 0 | |
| Erik the Slayer | Hireling | Male | Nord | A barbarian found in Rorikstead at the Frostfruit Inn after completing his quest. | Erik the Slayer | 40 | 0 | |
| Eola | Misc. | Female | Breton | A nightblade found in Markarth's Hall of the Dead. | Obtain the Ring of Namira in The Taste of Death. | 30 | 0 | |
| Faendal | Misc. | Male | Wood Elf | A thief found in Riverwood. He is a common Archery trainer. | A Lovely Letter (in his favor) | 30 | 3 | |
| Ghorbash the Iron Hand | Misc. | Male | Orc | A ranger found in Dushnikh Yal. | Convince him (via brawl, persuade check, or bribe). | 30 | 3 | |
| Golldir | Dungeon | Male | Nord | A warrior (1H) found in Hillgrund's Tomb. | Ancestral Worship | 30 | 3 | |
| Illia | Dungeon | Female | Imperial | An elemental mage found in Darklight Tower. | Repentance | 40 | 3 | |
| Iona | Housecarl | Female | Nord | A warrior (1H) found in Riften. | Become Thane of the Rift | 50 | 0 | |
| Jordis the Sword-Maiden | Housecarl | Female | Nord | A warrior (1H) found in Solitude. | Become Thane of Haafingar | 50 | 0 | |
| Lob | Misc. | Male | Orc | A ranger found in Largashbur. | The Cursed Tribe | 30 | 3 | |
| Lydia | Housecarl | Female | Nord | A warrior (1H) found in Whiterun. | Dragon Rising | 50 | 0 | |
| Marcurio | Hireling | Male | Imperial | A destruction mage found at The Bee and Barb in Riften. | None | 40 | 0 | |
| Njada Stonearm | Companion | Female | Nord | A warrior (1H) and expert Block trainer. | Glory of the Dead | 25 | 3 | |
| Ogol | Misc. | Male | Orc | A warrior found in Largashbur. | The Cursed Tribe | 30 | 3 | |
| Onmund | College | Male | Nord | A sorcerer. | Onmund's Request | 30 | 0 | |
| Ria | Companion | Female | Imperial | A warrior (1H). | Glory of the Dead | 25 | 3 | |
| Roggi Knot-Beard | Misc. | Male | Nord | A miner found in Kynesgrove. | Dungeon Delving (Caves)† | 20 | 3 | |
| Sven | Misc. | Male | Nord | A bard found in Riverwood. | A Lovely Letter (in his favor) | 20 | 2 | |
| Uthgerd the Unbroken | Misc. | Female | Nord | A warrior (1H) found in The Bannered Mare in Whiterun. | Fight! Fight! | 30 | 3 | |
| Vilkas | Companion | Male | Nord | A warrior (2H) and master Two-handed trainer. | Glory of the Dead | 50 | 3 |
Notes[edit]
- All followers who can become stewards can also join the Blades.
Dawnguard Followers[edit]
These NPCs are added by the Dawnguard add-on. They will be available after you finish Prophet (Dawnguard version only). If you become infected with vampirism, after having appointed one of the Dawnguard as your steward, you must cure yourself before they will speak with you again, thus making them useless as a steward until you are cured.
| Name | Gender | Race | Description | Max Level | Moral | Marry | Blades |
|---|---|---|---|---|---|---|---|
| Agmaer | Male | Nord | A member of the Dawnguard found in Fort Dawnguard. (Bandit class) | 25 | 0 | ||
| Beleval | Female | Wood Elf | A member of the Dawnguard found in Fort Dawnguard. (Bandit class) | 25 | 0 | ||
| Celann | Male | Breton | A member of the Dawnguard found in Fort Dawnguard. (Warrior (1H) class) | None | 3 | ||
| Durak | Male | Orc | A member of the Dawnguard found in Fort Dawnguard. (Ranger class) | None | 3 | ||
| Ingjard | Female | Nord | A member of the Dawnguard found in Fort Dawnguard. (Warrior (2H) class) | None | 3 |
Hearthfire Followers[edit]
These NPCs are added by the Hearthfire add-on. All Hearthfire followers are housecarls.
| Name | Gender | Race | Description | Prerequisite Quest | Max Level | Moral | Marry | Blades |
|---|---|---|---|---|---|---|---|---|
| Gregor | Male | Nord | A warrior (1H) found in Dawnstar. | Become Thane of the Pale | 50 | 0 | ||
| Rayya | Female | Redguard | A warrior (1H) found in Falkreath. | Become Thane of Falkreath | 50 | 0 | ||
| Valdimar | Male | Nord | A sorcerer found in Morthal. | Become Thane of Hjaalmarch | 50 | 0 |
Dragonborn Followers[edit]
This NPC is added by the Dragonborn add-on.
| Name | Gender | Race | Description | Prerequisite Quest | Level | Moral | Marry | Blades |
|---|---|---|---|---|---|---|---|---|
| Talvas Fathryon | Male | Dark Elf | A conjurer living in Tel Mithryn. | From the Ashes | 25 | 3 |
Creation Club Followers[edit]
These NPCs are added by Creation Club content.
| Name | Gender | Race | Description | Prerequisite Quest | Level | Moral | Marry | Blades |
|---|---|---|---|---|---|---|---|---|
| Rulnik Wind-Strider | Male | Nord | A sorcerer convalescing at the Temple of Kynareth in Whiterun. | A Dying Wish | 75 | 3 | (?) |
Notes[edit]
- The amount of time it takes for stewards to furnish your house depends on the number of times you leave the area. The fastest way to complete the process is to find the border of your property and cross it repeatedly until the furnishing is done (PC players can quickly find the border using the tb console command). There are several areas where this can be performed, including:
- Stewards who are Blades will stay at the house that they are steward of, and not go back to Sky Haven Temple.
- There is no option for Stewards to furnish your cellar.
If you want to dismiss a steward, you can do so using the console.
- Dismiss the steward of Lakeview Manor in Falkreath Hold:SetConsoleScopeQuest BYOHHouseBuildingEmptyRefAlias House1StewardSetPapyrusQuestVar BYOHHouseFalkreath bHaveSteward False
- Dismiss the steward of Windstad Manor in Hjaalmarch:SetConsoleScopeQuest BYOHHouseBuildingEmptyRefAlias House2StewardSetPapyrusQuestVar BYOHHouseHjaalmarch bHaveSteward False
- Dismiss the steward of Heljarchen Hall in the Pale:SetConsoleScopeQuest BYOHHouseBuildingEmptyRefAlias House3StewardSetPapyrusQuestVar BYOHHousePale bHaveSteward False
- If you put these commands into a bat file, then the EmptyRefAlias will fail, but the other 2 will work, allowing you to appoint a new steward at that holding, but your old steward will still have steward dialogue.
Bugs[edit]
- Personal stewards may vanish after being appointed.
-
The Unofficial Hearthfire Patch, version 1.0.3, fixes this bug.
- Entering and exiting the house a few times should restore them.
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- Personal stewards may tell you that you don't have enough gold when you attempt to furnish rooms, even when you do. This is usually caused by furnishing a room before asking the steward to do it.
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The Unofficial Hearthfire Patch, version 1.0.3, fixes this bug.
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- Personal stewards may not sleep at all and instead just stand next to the bed.
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The Unofficial Hearthfire Patch, version 2.0.2, fixes this bug.
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- Upon arrival at the house hirelings may offer to be a steward but may not have the normal steward dialogue and instead offer to go adventuring for free or a price depending on the mercenary. They will, however, wander off and do things on the property like any other steward. Waiting at least 24 hours after dismissing refreshes the dialogue that allows you to hire them again. At that point they will have normal steward options.
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The Unofficial Hearthfire Patch, version 2.0.3, fixes this bug.
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- When hiring a steward, BYOHHouseBuildingScript may fail to check to make sure they were your current follower before simply dismissing one. This would result in any follower you DID have getting dismissed instead.
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The Unofficial Hearthfire Patch, version 1.0.3, fixes this bug.
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- You may be able to attempt to hire the same steward for more than one home. Doing so introduces some unresolvable bugs that will simply end up breaking the steward entirely.
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The Unofficial Hearthfire Patch, version 1.1.0, fixes this bug.
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- You may be able to hire a bard before the Main Hall is built, which can cause them to not show up at all.
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The Unofficial Hearthfire Patch, version 1.1.0, addresses this issue. The option to do so until then has been removed.
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- If the chickens at your house are killed, they cannot be replaced because the game is never told to reset them when they die.
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The Unofficial Hearthfire Patch, version 1.1.2, fixes this bug.
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- When a follower offers to become your steward, the offer is set up to be a one-time decision that cannot be revisited, but the DLC dialogue does not properly reflect the finality of this decision.
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The Unofficial Hearthfire Patch, version 2.1.2, fixes this bug.
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- On some occasions, particularly when hiring a bard is the only option left, the option of making upgrades for the home will be absent.
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The Unofficial Hearthfire Patch, version 1.1.2, fixes this bug.
- Killing your cow and triggering a load screen (entering the house) may trigger the dialogue for home improvements with your steward. Not selecting hiring a bard first will cause the option to disappear again.
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- After furnishing a room by using a steward, the furnishings may not actually appear.
- Whenever hirelings are subsequently "hired" for adventuring, they will lose their steward dialogue upon being released from service.
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The Unofficial Hearthfire Patch, version 2.0.3, fixes this bug.
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- Followers may not give the option to become stewards if Dragonborn is enabled.
- Followers that have to be paid to follow may not present the choice for Stewardship, but Followers that call you friend and follow upon request will present the choice upon arrival to the home.
- If you decline a follower's offer to become a steward (with the option "Let me think about it" or something similar), you will not get the option later on to tell them that you want them to become steward and take them up on their earlier offer.
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