STRUCTURE DECK : CYBERSE LINK | Card Search Results

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  • STRUCTURE DECK : CYBERSE LINK
? This is a list of Yu-Gi-Oh! TCG cards contained in "STRUCTURE DECK : CYBERSE LINK".By selecting a card, you can see the official rules for that card in more detail. Total of 43 Card(s) Sort by Card Number Sort by Name Sort by Level/Rank (Desc.) Sort by Level/Rank (Asc.) Sort by ATK (Desc.) Sort by ATK (Asc.) Sort by DEF (Desc.) Sort by DEF (Asc.) Sort by Pendulum Scale (Desc.) Sort by Pendulum Scale (Asc.) Sort by Link Rating (Desc.) Sort by Link Rating (Asc.) Sort by Release Date (Desc.) Sort by Release Date (Asc.)
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SR

Super Rare

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Super Rare

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Ultra Rare

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Super Rare Digitron Digitron X EARTH EARTH Level Level 2 [ Cyberse/Normal ] ATK 1500 DEF 0 A subspecies found in electronic space. There's little information on it.

C

Common Dotscaper Dotscaper X EARTH EARTH Level Level 1 [ Cyberse/Effect ] ATK 0 DEF 2100 If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.

C

Common Cliant Cliant X LIGHT LIGHT Level Level 3 [ Cyberse/Effect ] ATK 1500 DEF 1500 While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up field instead.

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Common Backlinker Backlinker X DARK DARK Level Level 3 [ Cyberse/Effect ] ATK 1600 DEF 0 If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

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Common Balancer Lord Balancer Lord X LIGHT LIGHT Level Level 4 [ Cyberse/Effect ] ATK 1700 DEF 1200 Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn.

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Common ROM Cloudia ROM Cloudia X DARK DARK Level Level 4 [ Cyberse/Effect ] ATK 1800 DEF 0 When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".

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Common Boot Staggered Boot Staggered X LIGHT LIGHT Level Level 5 [ Cyberse/Effect ] ATK 2300 DEF 500 When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of "Boot Staggered" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Stag Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).

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Common Dual Assembwurm Dual Assembwurm X DARK DARK Level Level 8 [ Cyberse/Effect ] ATK 2800 DEF 1000 If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.

SR

Super Rare Cyberse Wizard Cyberse Wizard X LIGHT LIGHT Level Level 4 [ Cyberse/Effect ] ATK 1800 DEF 800 Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Common Backup Secretary Backup Secretary X LIGHT LIGHT Level Level 3 [ Cyberse/Effect ] ATK 1200 DEF 800 If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.

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Common Stack Reviver Stack Reviver X DARK DARK Level Level 2 [ Cyberse/Effect ] ATK 100 DEF 600 If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of "Stack Reviver" once per Duel.

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Common Launcher Commander Launcher Commander X EARTH EARTH Level Level 4 [ Cyberse/Effect ] ATK 1700 DEF 1200 All other Cyberse monsters you control gain 300 ATK/DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.

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Common Tragoedia Tragoedia X DARK DARK Level Level 10 [ Fiend/Effect ] ATK ? DEF ? When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.

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Common Summoner Monk Summoner Monk X DARK DARK Level Level 4 [ Spellcaster/Effect ] ATK 800 DEF 1600 While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

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Common Card Trooper Card Trooper X EARTH EARTH Level Level 3 [ Machine/Effect ] ATK 400 DEF 400 Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.

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Common Debris Dragon Debris Dragon X WIND WIND Level Level 4 [ Dragon/Tuner/Effect ] ATK 1000 DEF 2000 When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.

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Common Mathematician Mathematician X EARTH EARTH Level Level 3 [ Spellcaster/Effect ] ATK 1500 DEF 500 When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.

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Common Crane Crane Crane Crane X EARTH EARTH Level Level 3 [ Winged Beast/Effect ] ATK 300 DEF 900 When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target, but negate its effects. You can only use this effect of "Crane Crane" once per turn.

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Common Magician of Faith Magician of Faith X LIGHT LIGHT Level Level 1 [ Spellcaster/Flip/Effect ] ATK 300 DEF 400 FLIP: Target 1 Spell in your GY; add that target to your hand.

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Common Jester Confit Jester Confit X DARK DARK Level Level 1 [ Spellcaster/Effect ] ATK 0 DEF 0 You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.

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Common Glow-Up Bulb Glow-Up Bulb X EARTH EARTH Level Level 1 [ Plant/Tuner/Effect ] ATK 100 DEF 100 If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.

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Common Kinka-byo Kinka-byo X DARK DARK Level Level 1 [ Beast/Spirit/Effect ] ATK 400 DEF 200 Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

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Common Cynet Backdoor Cynet Backdoor X SPELL SPELL Quick-Play Quick-Play Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 "Cynet Backdoor" per turn.

SR

Super Rare Soul Charge

Forbidden

Forbidden Soul Charge X SPELL SPELL Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.

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Common Shuffle Reborn Shuffle Reborn X SPELL SPELL If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.

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Common D.D.R. - Different Dimension Reincarnation D.D.R. - Different Dimension Reincarnation X SPELL SPELL Equip Equip Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy that monster.

C

Common Gold Sarcophagus

Limited

Limited Gold Sarcophagus X SPELL SPELL Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.

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Common Mind Control Mind Control X SPELL SPELL Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

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Common Cosmic Cyclone Cosmic Cyclone X SPELL SPELL Quick-Play Quick-Play Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

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Common Moon Mirror Shield Moon Mirror Shield X SPELL SPELL Equip Equip If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.

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Common Where Arf Thou? Where Arf Thou? X SPELL SPELL If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.

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Common Recoded Alive Recoded Alive X TRAP TRAP Target 1 Link-3 Cyberse Link Monster you control or in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it.

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Common Miracle's Wake Miracle's Wake X TRAP TRAP Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it.

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Common

Tag » How To Play Cyberse Deck