Voice Commands - Moviebattles Wikia - Fandom

Voice commands allow basic communication with your team without stopping to type a message. Also note that when you use a voice command, your icon lights up on the mini-map of your teammates.

Contents

  • 1 Voice Command Menu
  • 2 Voice Command Binds
  • 3 Movie Battles List
    • 3.1 Attack/Defense Commands
    • 3.2 Request Commands
    • 3.3 Reply Commands
    • 3.4 Spot Commands
    • 3.5 Tactics Commands
    • 3.6 Class Commands
    • 3.7 Bonus Commands
  • 4 Base List
    • 4.1 Attack Commands
    • 4.2 Defend Commands
    • 4.3 Spot Commands
    • 4.4 Request Commands
    • 4.5 Tactical Commands
    • 4.6 Reply Commands
  • 5 Hand Gesture Binds

Voice Command Menu[]

To bring up the voice command menu, the default key is 'v'. This key can be changed from the controls menu in game, or it can be changed in jampconfig.cfg with /bind <your key here> 'voicechat'.

Voice Command Binds[]

To bind a voice command to a key, open the console and type /bind <your key here> voice_cmd, then a space and one of the following voice command names. Much faster than using the voice command menu in game.

Movie Battles List[]

These replace and extend the base voice commands. If a number is not specified at the end of a command with multiple audio files, the bind will randomly cycle through the available versions when used.

Attack/Defense Commands[]

  • att_primary
    • att_primary1 (assault the primary objective)
    • att_primary2 (go for the primary objective)
  • att_second
    • att_second1 (attack the secondary objective)
    • att_second2 (go for the secondary objective)
  • att_attack
    • att_attack1 (advance on their troops)
    • att_attack2 (eleminate them)
    • att_attack3 (attack the enemy)
    • att_attack4 (advance)
  • def_primary (defend the primary objective)
    • def_primary1
    • def_primary2
  • def_second (defend the secondary objective)
  • def_position
    • def_position1 (defend this position)
    • def_position2 (hold this area)
    • def_position3 (hold this place)

Request Commands[]

  • req_assist
    • req_assist1 (help me)
    • req_assist2 (I need assistance)
    • req_assist3 (I need backup)
  • req_medic
    • req_medic1 (I need a medic)
    • req_medic2 (I need a medic)
    • req_medic3 (medic)
  • req_sup (suppressive fire)
    • req_sup1
    • req_sup2
    • req_sup3
  • req_hvy
    • req_hvy1 (we need heavy weapons)
    • req_hvy2 (blow 'em up)
    • req_hvy3 (we need explosives)
  • req_ammo
    • req_ammo1 (give me some ammo)
    • req_ammo2 (give me some ammo)
    • req_ammo3 (somebody give me some ammo over here)
  • req_take
    • req_take1 (I'll take that)
    • req_take2 (I will take it)
    • req_take3 (let me take that)
  • req_move
    • req_move1 (get out of the way)
    • req_move2 (get out of my way)
    • req_move3 (stand aside)

Reply Commands[]

  • reply_yes
    • reply_yes1 (affirmative)
    • reply_yes2 (roger)
    • reply_yes3 (yes)
  • reply_no
    • reply_no1 (negative)
    • reply_no2 (that's not a good idea)
    • reply_no3 (no)
  • reply_coming
    • reply_coming1 (be right there)
    • reply_coming2 (moving)
    • reply_coming3 (on my way)
  • reply_go (I'm going on offense)
  • reply_stay
    • reply_stay1 (hold up)
    • reply_stay2 (stop)
    • reply_stay3 (wait)
  • reply_def (I'm going on defense)
  • reply_thanks
    • reply_thanks1 (thanks)
    • reply_thanks2 (appreciate it)
    • reply_thanks3 (thank you)
  • reply_sorry
    • reply_sorry1 (sorry)
    • reply_sorry2 (oops)
    • reply_sorry3 (my mistake)
  • reply_comp
    • reply_comp1 (nice)
    • reply_comp2 (nicely done)
    • reply_comp3 (good job)

Spot Commands[]

  • spot_defenses (heavy defenses)
    • spot_defenses1
    • spot_defenses2
  • spot_troops
    • spot_troops1 (incoming enemy forces)
    • spot_troops2 (incoming enemy forces)
    • spot_troops3 (troops coming this way)
  • spot_sniper (sniper)
    • spot_sniper1
    • spot_sniper2
    • spot_sniper3
  • spot_clear
    • spot_clear1 (all clear here)
    • spot_clear2 (area clear)
    • spot_clear3 (there's no one here)
  • spot_flank
    • spot_flank1 (we're being flanked)
    • spot_flank2 (we're being ambushed)
    • spot_flank3 (we're being flanked)
  • spot_gren (grenade)
    • spot_gren1
    • spot_gren2
    • spot_gren3
  • spot_trap (it's a trap)
  • spot_weap
    • spot_weap1 (weapon here)
    • spot_weap2 (weapon over here)
    • spot_weap3 (we got a weapon)
  • spot_mt (mind trick)
    • spot_mt1
    • spot_mt2

Tactics Commands[]

  • tac_cover
    • tac_cover1 (cover me)
    • tac_cover2 (I need cover)
  • tac_follow
    • tac_follow1 (come with me)
    • tac_follow2 (come with me)
    • tac_follow3 (follow me)
  • tac_fallback
    • tac_fallback1 (get outta here)
    • tac_fallback2 (fallback)
    • tac_fallback3 (retreat)
  • tac_together
    • tac_together1 (stay together)
    • tac_together2 (stay together)
    • tac_together3 (form up)
  • tac_split
    • tac_split1 (break formation)
    • tac_split2 (break formation)
    • tac_split3 (split up)
  • tac_flank
    • tac_flank1 (flank them)
    • tac_flank2 (flank them)
    • tac_flank3 (surround them)
  • tac_caution
    • tac_caution1 (watch out)
    • tac_caution2 (keep your eyes peeled)
    • tac_caution3 (be careful)
  • tac_relocate
    • tac_relocate1 (go go go)
    • tac_relocate2 (move it)
    • tac_relocate3 (get a move on)
  • tac_hold
    • tac_hold1 (we must stand and fight)
    • tac_hold2 (don't run)
    • tac_hold3 (no turning back)
    • tac_hold4 (fight to the end)
    • tac_hold5 (this is where we hold them)

Class Commands[]

  • cls_arc
    • cls_arc1 (ARC trooper)
    • cls_arc2 (they've got an Advanced Recon Commando)
  • cls_bh
    • cls_bh1 (bounty hunter)
    • cls_bh2 (they got a bounty hunter)
  • cls_clone
    • cls_clone1 (clone)
    • cls_clone2 (clone trooper)
  • cls_deka (destroyer droid)
    • cls_deka1
    • cls_deka2
  • cls_hero
    • cls_hero1 (be careful, they got a hero)
    • cls_hero2 (hero)
  • cls_jedi (jedi)
    • cls_jedi1
    • cls_jedi2
  • cls_mando (mandalorian)
    • cls_mando1
    • cls_mando2
  • cls_sbd
    • cls_sbd1 (SBD)
    • cls_sbd2 (super battle droid)
  • cls_sith (sith)
  • cls_sold (infantry spotted)
  • cls_wook
    • cls_wook1 (they got a furball)
    • cls_wook2 (wookiee)

Bonus Commands[]

  • Charge (uuuaaaAAAAAAhhh)
    • bns_chrg
  • Too Many (there's too many of them)
    • bns_tmy1
    • bns_tmy2
  • Time
    • bns_time1 (we're running out of time)
    • bns_time2 (we don't have all day)
    • bns_time3 (time's almost up, get a move on)
  • Frustration
    • bns_frustration1 (you've gotta be kidding me)
    • bns_frustration2 (oh come on)
    • bns_frustration3 (ugh son of a wookiee)
  • Wow
    • bns_wow1 (wow)
    • bns_wow2 (amazing)
    • bns_wow3 (incredible)
    • bns_wow4 (that's so wizard)
  • Air Support (they've got air support)
    • bns_spotair
  • Deflect (deflect)
    • bns_deflect1
    • bns_deflect2
    • bns_deflect3

Base List[]

Attack Commands[]

  • att_attack (attack position)
  • att_primary (attack primary objective)
  • att_second (attack secondary objective)

Defend Commands[]

  • def_position (defend position)
  • def_primary (defend primary objective)
  • def_second (defend secondary objective)
  • def_guns (gun positions, not exactly sure is it like this)

Spot Commands[]

  • spot_troops
  • spot_sniper
  • spot_defenses
  • spot_air (THEY'VE GOT AIR SUPPORT!)
  • spot_emplaced (they've got emplaced guns)

Request Commands[]

  • req_medic
  • req_assist
  • req_hvy heavy weapons
  • req_sup supplies
  • req_demo demolitions
  • req_tech

Tactical Commands[]

  • tac_fallback
  • tac_cover
  • tac_hold
  • tac_follow
  • tac_split (split up)
  • tac_together (stick together)

Reply Commands[]

  • reply_yes (roger)
  • reply_no (negative)
  • reply_go (offense)
  • reply_stay (defense)
  • reply_coming

Hand Gesture Binds[]

To bind Hand Gestures, use /bind <your key here> hand_cmd and then one of the following:

  • stop
  • scout
  • advance
  • spread
  • nod
  • shake

You can use these, and there is no noise for the other team to hear when you use them.

Tag » How To Bind Voice Commands Tf2