Asus GeForce GTX 660 Ti DirectCU II 3GB Vs Nvidia GeForce MX330

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Asus GeForce GTX 660 Ti DirectCU II 3GB

39points

Nvidia GeForce MX330

Comparison winnerAsus GeForce GTX 660 Ti DirectCU II 3GBNvidia GeForce MX330vsvs

58 facts in comparison

Asus GeForce GTX 660 Ti DirectCU II 3GB vs Nvidia GeForce MX330Asus GeForce GTX 660 Ti DirectCU II 3GBNvidia GeForce MX330

Why is GTX 660 Ti better than Nvidia GeForce MX330?

  • 1.24 TFLOPS higher floating-point performance?2.46 TFLOPSvs1.22 TFLOPS
  • 1GB more VRAM?3GBvs2GB
  • 63.74 GTexels/s higher texture rate?102 GTexels/svs38.26 GTexels/s
  • 95.94 GB/s more memory bandwidth?144 GB/svs48.06 GB/s
  • 128-bit wider memory bus width?192-bitvs64-bit
  • Supports multi-display technology?
  • Has an HDMI output?
  • 960 more shading units?1344vs384
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Why is Nvidia GeForce MX330 better than GTX 660 Ti?

  • 616 MHz faster GPU clock speed?1531 MHzvs915 MHz
  • 140W lower TDP?10Wvs150W
  • 0.3 newer version of OpenGL?4.6vs4.3
  • 614 MHz faster GPU turbo speed?1594 MHzvs980 MHz
  • 0.1 newer version of OpenCL?1.2vs1.1
  • 14 nm smaller semiconductor size?14 nmvs28 nm
  • 293W lower power consumption while under peak load?25Wvs318W
  • Newer version of DirectX?DirectX 12vsDirectX 11
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Price comparison

User reviews

Overall rating

Asus GeForce GTX 660 Ti DirectCU II 3GB0 User reviewsGTX 660 Ti0 User reviewsWrite a reviewNvidia GeForce MX3307.39 User reviewsNvidia GeForce MX3307.3/109 User reviewsWrite a review

Features

Value for money

No reviews yet 7.6/10 9 ratings

Gaming

No reviews yet 6.4/10 9 ratings

Performance

No reviews yet 6.9/10 9 ratings

Quiet operation

No reviews yet 7.9/10 9 ratings

Reliability

No reviews yet 8.2/10 9 ratings

Comments

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Performance

GPU clock speed

915 MHz

1531 MHz

The clock speed of the graphics processing unit (GPU).GPU turbo

980 MHz

1594 MHz

When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.pixel rate

25.6 GPixel/s

25.5 GPixel/s

The number of pixels that can be rendered to the screen every second.floating-point performance

2.46 TFLOPS

1.22 TFLOPS

Floating-point performance is a measurement of the raw processing power of the GPU.texture rate

102 GTexels/s

38.26 GTexels/s

The number of textured pixels that can be rendered to the screen every second.GPU memory speed

1502 MHz

1502 MHz

The memory clock speed is one aspect that determines the memory bandwidth.shading units

1344

384

Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.texture mapping units (TMUs)

112

24

TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.render output units (ROPs)

24

16

The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.+ Show more +

Memory

effective memory speed

6008 MHz

6008 MHz

The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.maximum memory bandwidth

144 GB/s

48.06 GB/s

This is the maximum rate that data can be read from or stored into memory.VRAM

3GB

2GB

VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.GDDR version

GDDR5

GDDR5

Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.memory bus width

192-bit

64-bit

A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.Supports ECC memory

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.

Features

DirectX version

DirectX 11

DirectX 12

DirectX is used in video games, with newer versions supporting better graphics and features. The latest version is DirectX 12 Ultimate, which includes support for ray tracing, mesh shaders, and variable rate shading (VRS).OpenGL version

4.3

4.6

OpenGL is used in games, with newer versions supporting better graphics.OpenCL version

1.1

1.2

Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.Supports multi-display technologyGTX 660 Ti

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.load GPU temperature

75 °C

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

A lower load temperature means that the card produces less heat and its cooling system performs better.supports ray tracing

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games. Supports 3DGTX 660 TiNvidia GeForce MX330Allows you to view in 3D (if you have a 3D display and glasses).supports DLSS

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on Nvidia GPUs.has FSR4

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

AMD's FSR4 is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. FSR4 relies on specific hardware and is only available on select AMD GPUs.+ Show more +

Ports

has an HDMI outputGTX 660 Ti

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

You can output high definition video and audio to a display. This could be through an HDMI port, Mini HDMI port, or a USB-C port that supports HDMI.HDMI ports

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.HDMI version

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.DisplayPort outputs

1

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

Allows you to connect to a display using DisplayPort.USB-C ports

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

With more USB-C ports, you are able to connect more devices/peripherals.DVI outputs

2

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

Allows you to connect to a display using DVI.mini DisplayPort outputs

0

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

Allows you to connect to a display using mini-DisplayPort.

General info

GPU architecture

KeplerAsus GeForce GTX 660 Ti DirectCU II 3GB

PascalNvidia GeForce MX330

The name of the GPU architecture.release date

12 years ago03/20/2013Asus GeForce GTX 660 Ti DirectCU II 3GB

5 years ago02/10/2020Nvidia GeForce MX330

The date the product first became available for purchase.Thermal Design Power (TDP)

150W

10W

The thermal design power (TDP) is the maximum amount of power the cooling system needs to dissipate. A lower TDP typically means that it consumes less power.PCI Express (PCIe) version

3

3

Peripheral Component Interconnect Express (PCIe) is a high-speed interface standard for connecting components, such as graphics cards and SSDs, to a motherboard. Newer versions can support more bandwidth and deliver better performance.semiconductor size

28 nm

14 nm

Small semiconductors provide better performance and reduced power consumption. Chipsets with a higher number of transistors, semiconductor components of electronic devices, offer more computational power. A small form factor allows more transistors to fit on a chip, therefore increasing its performance.number of transistors

3540 million

1800 million

A higher transistor count generally indicates a newer, more powerful processor.warranty period

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

When covered under the manufacturer’s warranty it is possible to get a replacement in the case of a malfunction. Note: This may vary by region.Has air-water cooling

Unknown. Help us by suggesting a value. (Asus GeForce GTX 660 Ti DirectCU II 3GB)

Nvidia GeForce MX330The graphics card uses a combination of water and air to reduce the temperature of the card. This allows it to be overclocked more, increasing performance.width

211 mm

Unknown. Help us by suggesting a value. (Nvidia GeForce MX330)

The width represents the horizontal dimension of the product.+ Show more +

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