NVIDIA GeForce MX330 Vs NVIDIA GeForce GTX 660 Rev. 2
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Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce GTX 660 Rev. 2 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - T-Rex (Frames/s).
NVIDIA GeForce MX330
vs NVIDIA GeForce GTX 660 Rev. 2
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 5 year(s) 4 month(s) later
- Around 56% higher core clock speed: 1531 MHz vs 980 MHz
- Around 54% higher boost clock speed: 1594 MHz vs 1032 MHz
- 463.4x more texture fill rate: 38.26 GTexel/s vs 82.56 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 14x lower typical power consumption: 10 Watt vs 140 Watt
| Launch date | 10 Feb 2020 vs 13 September 2014 |
| Core clock speed | 1531 MHz vs 980 MHz |
| Boost clock speed | 1594 MHz vs 1032 MHz |
| Texture fill rate | 38.26 GTexel/s vs 82.56 GTexel / s |
| Manufacturing process technology | 14 nm vs 28 nm |
| Thermal Design Power (TDP) | 10 Watt vs 140 Watt |
Reasons to consider the NVIDIA GeForce GTX 660 Rev. 2
- 2.5x more pipelines: 960 vs 384
- 4x more memory clock speed: 6008 MHz vs 1502 MHz (6008 MHz effective)
| Pipelines | 960 vs 384 |
| Memory clock speed | 6008 MHz vs 1502 MHz (6008 MHz effective) |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330 GPU 2: NVIDIA GeForce GTX 660 Rev. 2
| Name | NVIDIA GeForce MX330 | NVIDIA GeForce GTX 660 Rev. 2 |
|---|---|---|
| Geekbench - OpenCL | 10706 | |
| PassMark - G2D Mark | 228 | |
| PassMark - G3D Mark | 2405 | |
| GFXBench 4.0 - T-Rex (Frames) | 3352 | |
| GFXBench 4.0 - T-Rex (Fps) | 3352 | |
| GFXBench 4.0 - Manhattan (Frames) | 2784 | |
| GFXBench 4.0 - Manhattan (Fps) | 2784 | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 39.216 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.173 |
Compare specifications (specs)
| NVIDIA GeForce MX330 | NVIDIA GeForce GTX 660 Rev. 2 | |
|---|---|---|
Essentials | ||
| Architecture | Pascal | Kepler |
| Code name | GP108 | GK104 |
| Launch date | 10 Feb 2020 | 13 September 2014 |
| Place in performance rating | 757 | 1510 |
| Type | Laptop | Desktop |
Technical info | ||
| Boost clock speed | 1594 MHz | 1032 MHz |
| Core clock speed | 1531 MHz | 980 MHz |
| Manufacturing process technology | 14 nm | 28 nm |
| Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
| Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
| Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
| Pipelines | 384 | 960 |
| Pixel fill rate | 25.50 GPixel/s | |
| Texture fill rate | 38.26 GTexel/s | 82.56 GTexel / s |
| Thermal Design Power (TDP) | 10 Watt | 140 Watt |
| Transistor count | 1800 million | 3,540 million |
| Floating-point performance | 1,981 gflops | |
Video outputs and ports | ||
| Display Connectors | No outputs | 2x DVI, 1x HDMI, 1x DisplayPort |
Compatibility, dimensions and requirements | ||
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Supplementary power connectors | None | 1x 6-pin |
| Width | IGP | |
| Length | 241 mm | |
API support | ||
| DirectX | 12.1 | 12.0 (11_0) |
| OpenCL | 1.2 | |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.4 | |
| Vulkan | ||
Memory | ||
| Maximum RAM amount | 2 GB | 2 GB |
| Memory bandwidth | 48.06 GB/s | 144.2 GB / s |
| Memory bus width | 64 bit | 192 Bit |
| Memory clock speed | 1502 MHz (6008 MHz effective) | 6008 MHz |
| Memory type | GDDR5 | GDDR5 |
Navigation
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