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  • Teriander Teriander Senior Member
    • Join Date: Apr 2007
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    #1

    Convert V-Ray to Standard

    18-04-2017, 08:34 AM I need to convert one of our V-Ray projects to work inside the Unreal Engine. It there an option with V-Ray to convert from V-Ray to Standard material for easier transition into Unreal? I know there is a convert from Standard to Vray. Thanks! Tags: None
  • Deflaminis Deflaminis Senior Member
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    #2 19-04-2017, 08:19 PM How would that work? You just need to transfer textures? A standard mat doesn't have the complexity of a VRayMtl so I'd think the best you could do is transfer the maps...

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  • dimension3plus dimension3plus Senior Member
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    #3 20-04-2017, 12:00 AM For this purpose I use VRayMtlConverter v2.5 from ScriptSpot: http://www.scriptspot.com/3ds-max/sc...er-v2-5?page=1 It's not perfect, but a pretty good start. It runs with 3ds max 2017. Regards Olaf Olaf Bendfeldt 3D-Artist dimension3+

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  • kimgar kimgar Senior Member
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    #4 20-04-2017, 04:31 AM I am facing the same problem at the moment, I have a lot of projects for an old client that needs conversion to standard materials. I've tried a few scripts already, but all of them leave the vraymaps (color, dirt etc.) in the converted standard material. Does anyone have a script that just deletes all vray specific maps from the scene?

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  • Teriander Teriander Senior Member
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    #5 20-04-2017, 07:42 AM If I have 1000 textures and I simply want to connect the texture from V-Ray Diffuse to a Standard Diffuse, that would hours. A script would be much faster. Curious if V-Ray has this feature built-in somewhere.

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  • Deflaminis Deflaminis Senior Member
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    #6 20-04-2017, 06:08 PM I don't think so but a scripted solution may exist, as noted by D3plus.

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  • kimgar kimgar Senior Member
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    #7 20-04-2017, 11:48 PM it's not exactly what you need, but pixamoon has a script that collects all maps and removes them, I suppose you could tweak that to replace the ones connected to diffuse instead of delete the script is here : http://www.scriptspot.com/3ds-max/sc...-slots-cleaner

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  • AlexP AlexP Senior Member
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    #8 21-04-2017, 03:30 AM Last year I was doing the same for export to UE4, but couldn't find anything suitable. In the end it was easier to write a simple script to do it and convert specifically as you need. Im a complete newbie at scripting, so it must have been quite straightforward.

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  • 3DZver 3DZver Member
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    #9 22-05-2018, 02:20 AM Originally posted by Teriander View Post I need to convert one of our V-Ray projects to work inside the Unreal Engine. It there an option with V-Ray to convert from V-Ray to Standard material for easier transition into Unreal? I know there is a convert from Standard to Vray. Thanks! For proper convert V-Ray materials to Standard materials you can use V-RayMtl Converter: http://www.scriptspot.com/3ds-max/sc...ymtl-converter or here: https://maxtools.3dzver.ru/vmc V-RayMax Converter PRO MAXTools

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