VRay Material To Standard Material - ScriptSpot

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Home → 3ds-max → Scripts → VRay material to Standard material VRay material to Standard material Submitted by Afshink on Fri, 2009-09-18 11:36 26 votes Version: 0.1 Date Updated: 09/18/2009 Author Name: Afshin Karimi

Hi.. this script converts all scene VRay materials to max's standard material. it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful ,I can add support for other maps like transparency and reflection, refraction and etc.

Additional Info:

just run the script.

Version Requirement: 8+ Other Software Required: vray Video URL:
AttachmentSize
AK-VRmtl to standard.ms523 bytes
  • Scripts
  • Material
  • VRay
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Flat list - collapsedFlat list - expandedThreaded list - collapsedThreaded list - expanded Date - newest firstDate - oldest first 10 comments per page30 comments per page50 comments per page70 comments per page90 comments per page150 comments per page200 comments per page250 comments per page300 comments per page Select your preferred way to display the comments and click "Save settings" to activate your changes. brfan's picture Submitted by brfan on Tue, 2020-09-08 07:10.

Octane to Standard

Hi Afshink! I'm developing a script to convert Octane to Standard materials. Just checked yours and it's pretty much the same as mine. There is one problem, though. Objects that are using the same material will generate multiple identical materials, instead of applying the same material to every object. Any idea on how to fix that?

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uzair ali's picture Submitted by uzair ali on Tue, 2020-06-16 00:58.

what is the script name ? i

what is the script name ? i just download and run inti max but i dont the script name that will show UI ? no tutorial vedio ? worst time wasting site it is

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todor's picture Submitted by todor on Tue, 2019-09-17 02:34.

Cool script

Thank you very much! Works great. I had one VRayOverrideMtl and insite 2 VrayMtl - that was the only one how dont was convert. All other was perfect.

Thank you one more time. :)

Web: https://todorvankov.com/ YouTube: web: Youtube Tutorials

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hanesteriya's picture Submitted by hanesteriya on Tue, 2014-07-22 16:15.

hello again! i used it again

hello again! i used it again and i think sth good happened ,it didn't show any error but now i don't know what to do after running the script! i mean what are the steps after running the script for converting vray to standard? thanks again!

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hanesteriya's picture Submitted by hanesteriya on Tue, 2014-07-22 16:09.

hi i used this in 2013 and it

hi i used this in 2013 and it doesn't work properly,and got an error. i copied the script in maxscripteditor as u said and saved it and ran it. what else should i do? thanks!

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bhaskarsj's picture Submitted by bhaskarsj on Wed, 2013-10-23 09:51.

reagrding the maps

where does the converted maps get stored, I am unable to find

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cadviz's picture Submitted by cadviz on Mon, 2013-04-15 00:55.

3ds max 2012 OR 2013?

Seems to be a great weapon... :) Does it work in 3ds max 2012 OR 2013..!!?

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Levin's picture Submitted by Levin on Thu, 2013-01-31 23:58.

I use 3ds MAX 2012

I use 3ds MAX 2012

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Levin's picture Submitted by Levin on Thu, 2013-01-31 23:56.

Can't use this script

Hi everybody, When I open a link http://www.scriptspot.com/files/AK-VRmtl%20to%20standard.ms I copy a text and open maxscript editor, paste it and save. But when I run this script nothing happen. Can you show me how to use this script? Thank you very much ( sorry about my poor english )

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blaxxun75's picture Submitted by blaxxun75 on Fri, 2011-07-08 13:37.

Convert selected objects material only

Hello,

I really like your script!

There is only one thing that would come in very handy. I dont know if you are still able to do this, but it would be a great feature to convert only the selected objects materials.

thanks ChriS :)

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Tagged With

3ds Max Script Tags

  • Material
  • VRay

Tags

3dsmax 3ds max align Animation anubis batch camera Cameras Characters Color Controllers copy export I/O import Lights Material materials max maxscript mental ray Misc modeling modifier object Objects plugin Poly random render Rendering rigging scale script select selection shape skin spline texture tool Tools transform UI utility UVW vertex viewport VRay workflow more tags

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