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DISCOVER GOD OF WAR

Explore the adventures of Kratos and Atreus on PlayStation consoles and PC

GOD OF WAR

Kratos, together with his son Atreus, ventures into the brutal Norse wilds to fulfil a deeply personal quest.

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GOD OF WAR RAGNARÖK

Kratos and Atreus journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world.

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INTRODUCTION

Starting with the release of God of War in 2005 on PlayStation 2, Santa Monica Studio has created seven games across multiple platforms up to the most recent release, God of War Ragnarök, in 2022.

The latest God of War game sends Kratos and Atreus on a mythic journey for answers before Ragnarök arrives. Together, father and son must put everything on the line as they journey to each of the Nine Realms. Throughout stunning mythological landscapes, they’ll face fearsome enemies – from Norse gods to wild beasts – as they prepare for the showdown of their lives.       

Armed with his trusty weapons of war – including the Leviathan Axe and the Blades of Chaos – Kratos’ deadly skills will be tested like never before as he fights to protect his family. A host of new abilities for him and Atreus also await, leaving room for fluid, expressive and customizable combat in this epic and unflinching tale.   

All the while, Asgardian forces assemble…

 

EXPLORE THE GOD OF WAR SERIES

God of War Ragnarök

Original release: PS5, PS4Original release date: November 9, 2022

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God of War

Original release: PS4 Original release date: 2018

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God of War: Ascension

Original release: PS3 Original release date: 2013

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God of War: Ghost of Sparta

Original release: PSP Original release date: 2010

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God of War III

Original release: PS3 Original release date: 2010

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God of War: Chains of Olympus

Original release: PSP Original release date: 2008

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God of War II

Original release: PS2 Original release date: 2007

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God of War

Original release: PS2 Original release date: 2005

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GOD OF WAR ON PC

Both God of War (2018) and God of War Ragnarök are available on PC, via Steam and Epic Games Store.

God of War God of War Ragnarök

GOD OF WAR

Kratos and Atreus' 2018 adventure is available on Steam and Epic Games Store with a range of optimizations for PC players.

PC features:
  • High-fidelity graphics
  • NVIDIA® DLSS and Reflex Support
  • Controls customization
  • Ultra-wide support 
Learn more Purchase on SteamPurchase on Epic Games

GOD OF WAR RAGNARÖK

The multi-award-winning 2022 game is available on Steam and Epic Games Store with PC-exclusive features and customization options.

PC features:
  • High-fidelity graphics and unlocked frame rates
  • Upscaling technology with NVIDIA DLSS integration
  • Controls customization including mouse and keys
  • Ultra-wide support up to 32:9
Learn more Purchase on SteamPurchase on Epic Games

CELEBRATE GOD OF WAR'S 20TH ANNIVERSARY

To celebrate God of War’s 20th Anniversary on 22 March 2025, the God of War Dark Odyssey collection is available at no additional cost for all owners of God of War Ragnarök on PlayStation™Store and PC.1

Included is a brand-new update to the God of War Dark Odyssey appearance originally from God of War II, as well as various cosmetic armors, attachments and appearances. This update can be received from any Lost Items chest in the main game, and will be received automatically in God of War Ragnarök Valhalla.2

The collection includes:

  • Dark Odyssey Kratos Appearance
  • Dark Odyssey Breastplate, Bracers and Belt for Kratos
  • Dark Odyssey Vestment for Atreus
  • Dark Odyssey Witch Frock for Freya

1 Dark Odyssey collection content available from 20 March 2025

2 God of War Ragnarök base game required (sold separately). Internet connection required to download content.

BEGIN THE JOURNEY

In contrast to the Greek pantheon, God of War (2018) and God of War Ragnarök set Kratos on a new journey with the Norse world, leaving his old life behind and seeking a new life with his son Atreus.

A fantastic odyssey Father and son Combat Exploration Our Norse universe Incredible creatures Bear's score

A fantastic odyssey

From the marble and columns of ornate Olympus to the gritty forests, mountains and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters and gods. 

The quest to redeem Kratos

Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.

“The son is the humanity that Kratos lost. He’s that mirror that’s reminding him that there is a different way, a way that he might have forgotten so long ago. 

 -Cory Barlog, Creative Director

The quest to redeem Kratos

Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.

“The son is the humanity that Kratos lost. He’s that mirror that’s reminding him that there is a different way, a way that he might have forgotten so long ago. 

 -Cory Barlog, Creative Director

"Be a warrior"

A saga borne of ash

"Behind the curtain" God of War panel

Father and son

A second chance — Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son. 

Atreus is the humanity that Kratos lost

 "From a story perspective, Atreus is the humanity that Kratos lost. He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. The kid has no idea about any of that stuff. They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey."          

 -Cory Barlog, Creative Director (Mashable)

“Atreus only knows the world that he lives in with his dad. They've lived in this forest, a very small area. They're going out on the road together. Dad is just Dad. You don't really know any different. That's just a parameters for his life. As he starts to learn who he is, how he fits into all of this and who his dad is, it's an interesting sort of way that—he sees life differently than we see Kratos. He allows us to see Kratos with a slightly different lens because he's experiencing it all differently.” 

 -Cory Barlog, Creative Director (Vice)

Atreus is the humanity that Kratos lost

 "From a story perspective, Atreus is the humanity that Kratos lost. He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. The kid has no idea about any of that stuff. They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey."          

 -Cory Barlog, Creative Director (Mashable)

“Atreus only knows the world that he lives in with his dad. They've lived in this forest, a very small area. They're going out on the road together. Dad is just Dad. You don't really know any different. That's just a parameters for his life. As he starts to learn who he is, how he fits into all of this and who his dad is, it's an interesting sort of way that—he sees life differently than we see Kratos. He allows us to see Kratos with a slightly different lens because he's experiencing it all differently.” 

 -Cory Barlog, Creative Director (Vice)

Bringing Atreus to life

Father and son trailer

Combat

Vicious, physical combat with an over-the-shoulder free camera that brings the player closer to the action than ever before.

Fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.

"Right away the magic of throwing the axe, having it stick anywhere in the world, and then recalling it, and then kind of playing around with that, and realizing you can hit people with it, you can throw it behind them, move in front of them, recall it and hit him in the back."

-Cory Barlog, Creative Director (GamesRadar+)

Magic of throwing the axe

The Leviathan Axe

A darker, more elemental world

With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening landscape—by far the largest in the franchise.

From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods. 

“We don’t force you to go find something, but when you do, you are rewarded. You are rewarded with things like “Wow, there’s an entire level over here!” And I think that sense of discovery is so important. Linearity can drive you through this fantastic story – you’re always going to be driven forward by the development and arc of the characters – but at any given point in this game, you can pull the lever on the bus and stop to look around, and then get back on the bus and keep going."

- Cory Barlog, Creative Director (Game Informer)

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Our Norse universe

God of War takes place at the time when powerful Gods and incredible monsters walked the Earth. Our Norse universe is steeped within a darker and more elemental world.

Prehistory point

While real Norse lore and mythology was extensively researched by our team and is often heavily drawn from, this is our unique twist on the Pre-Viking, Pre-Migration Era of Norse Mythology. 

"In the Viking era, they always talked about, 'The gods have abandoned us.' Thor and Loki and Odin all walked the Earth at one point, but they're not around anymore. [The vikings] fight for them, but they're not there. This idea that we're at is saying, we're at a prehistory point, where gods did walk the Earth, when monsters were real before they became extinct."

-Creative Director, Cory Barlog (GameSpot)

Exploring Norse myth

Sindri (Huldra brothers)

Brok (Huldra brothers)

Incredible creatures

Get closer to the terrifying beasts that await you on Kratos and Atreus’ perilous quest.

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This media may show violent or graphic content, click/tap here to verify your age.

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"On our journey we will be attacked by all manner of creature. To be effective in combat, a warrior must not feel for his enemy. Close your heart to the desperation, close your heart to their suffering. The road ahead is long and unforgiving, no place for a boy, you must be a warrior". 

-Kratos

Bear's score

Composer Bear McCreary is best known for his incredible work on Battlestar Galatica and The Walking Dead. In his own words, this is what composing the score of God of War means to him.

Scoring God of War 

"My work on God of War began nearly two years ago. One rainy November afternoon, I was called into Santa Monica Studio to meet with acclaimed music producers Pete Scaturro and Keith Leary (with whom I had collaborated closely on Sony’s SOCOM 4: US Navy Seals), to discuss a secret project. 

"Our conversation revolved around folk music, mythology, Nordic ethnic instruments, vocal writing, and classical thematic development. "Wait a minute." I asked. "Is this... a new God of War?!" Their facial expressions told me everything I needed to know. And with that, I realized I was tumbling headfirst into a daunting and challenging dream project."

Find out more about God of War (2018)Find out more about God of War Ragnarök

The journey begins

Prior to the franchise entry released in 2018, God of War™ began in a realm of brutal Greek mythology.

Kratos, an ex-Spartan warrior, is pushed to unleash the power of the gods as he embarks on a merciless quest of vengeance to destroy Ares, the God of War.

Armed with lethal double chain blades, Kratos must carve through mythology's darkest creatures - including Medusa, Cyclops, the Hydra and more, while solving intricate puzzles in breathtaking environments. Fate, however, has a different plan for Kratos as he learns the truth about a heart-wrenching betrayal that will change him forever.

 

A reverse of fate

The sequel to the original God of War, in God of War II, Kratos sits atop his Olympus throne as the new God of War, far more ruthless than Ares ever was. Shunned by the other gods for his brutality and haunted by memories of his past, Kratos is struck down by Zeus for refusing to swear loyalty.

Rescued before he is lost to the Underworld by the Titan Gaia, Kratos is set on a path to regain his power and change that which no mortal, or god, has ever changed – his fate.

 

 

Chained to the gods

Set before Kratos learned the truth of Ares’ betrayal, God of War: Chains of Olympus is a prequel to the first two games in the series.

In God of War: Chains of Olympus, the world is plunged into darkness and the gods rendered powerless. As penance for killing those closest to him, Kratos is tasked by Athena to restore Olympus and embarks on a journey that pits him against the most feared creatures of Greek mythology. At the end of his path, Kratos must choose between his own personal redemption or saving the world from certain destruction.

 

 

In the end, there will only be chaos™

The story of God of War III is the epic conclusion to Kratos’ Greek trilogy as he seeks to end the rule of the gods once and for all.

Facing impossible odds and an elaborate plot, Kratos must rise from the darkest depths of Hades to scale the heights of Mt. Olympus. Armed with double-chained blades and a new array of weapons and magic, Kratos faces off against fearsome monsters of myth and gargantuan Titans on his path to bring down Zeus, King of the Gods.

 

 

Ghost of family

God of War: Ghost of Sparta is set after the events of the original PlayStation 2 game,  revealing the previously unknown struggles and history of Kratos as he challenges the deities of Olympus, eventually taking the status and title of god for himself.

 

 

Before he was a god, he was a man

God of War: Ascension serves as another prequel to the series, taking place ten years before the events of the original God of War.

Shortly after Kratos was tricked by Ares into slaying his family, he swears to avenge them and renounces his blood oath to serve the God of War.

As punishment for breaking this oath, Kratos is sentenced to an eternity chained within a prison for the living damned while enduring endless torture by the Furies who want to break his mind. Kratos will have to battle his way through the prison as he seeks his freedom, redemption, and the clarity to avenge his family.

 

 

A bold new beginning

From Santa Monica Studio and creative director Cory Barlog comes a new beginning for God of War. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.

 

 

Embark on an epic and heartfelt journey

From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Kratos and Atreus must journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world. 

 

 

BEHIND THE SCENES OF GOD OF WAR

Learn more about the making of God of War Ragnarök and God of War 2018 from the creators at Santa Monica Studio.

God of War Ragnarök God of War 2018

God of War Ragnarök - Shaping the Story

God of War Ragnarök - Combat and Enemies Elevated

God of War Ragnarök - Designing Characters and Creatures

God of War Ragnarök - Becoming Kratos

God of War Ragnarök - Accessibility Explored

God of War Ragnarök - The Gods of Score

God of War Ragnarök - Building a Realm

God of War Ragnarök - Crafting a Cinematic

God of War Ragnarök - The Ties that Bind

God of War Ragnarök - Thank You to Our Community

A new beginning

How Santa Monica Studio began the journey of creating a new God of War. 

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Defining the Norse direction

A behind-the-curtains look God of War’s development process.

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"Give me God of War"

Senior Combat Tech-Designer, Mihir Sheth gives an in-depth look at the hardest difficulty mode.

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Official Cosplay Guide

Inspired by fans around the world, visit the definitive Official Cosplay Guide. 

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New Game+

Relive the adventure of Kratos and Atreus in God of War's New Game Plus (NG+) mode.

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Musical themes

Composer, Bear McCreary, discusses exploring the Norse score.Read more

CHALLENGE VALHALLA

Set after the events of God of War Ragnarök, the free DLC of God of War Ragnarök: Valhalla sees Kratos embark on a deeply personal and reflective journey that pushes him to master both mind and body.

This unravelling, replayable adventure blends the beloved combat of God of War Ragnarök with brand new elements inspired by the roguelite genre.

Find out more

THE EVOLUTION OF GOD OF WAR'S ATREUS

Key developers behind the creation of God of War Ragnarök discuss the process of turning Atreus the ‘boy’ into an older, more complex playable character.

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GOD OF WAR COMMUNITY

Connect

Join the community and share God of War artwork, cosplay and much more. For the latest updates on God of War, connect on X, Instagram and Facebook!

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GOD OF WAR FAQs

How long does it take to complete God of War (2018) and God of War Ragnarök?

Depending on the difficulty setting, the average player can expect to take around 20-25 hours total to complete the main God of War story. Players seeking a completionist run can expect around 40-50 hours of gameplay total.

For Ragnarök, expect to take up to 40 hours for the main story and a selection of side quests, and 55-60 hours to see everything in the game.

Players should enjoy these games at their own pace regardless of the times listed above.

How many God of War games are there in the series?

There are eight main entries in the God of War series, starting with 2005's God of War and - at the time of writing - ending with 2022's God of War Ragnarök. There have also been spin-off games for mobile and Facebook, and compilations for PSP, PS3 and Vita.

Where can I find tips and tricks?

Familiarize yourself with the basics of combat, explore the lore of this legendary setting and get a look at the enemies you’ll face in the official PlayStation guide to God of War. Game director Cory Barlog also has a few tips for going toe-to-toe with some of God of War’s nastier beasts in this video.

For God of War Ragnarök, check out the game's official combat guide for tips on how to get the best out of your equipment and the better of the many foes Kratos and Atreus will face.

When is the next God of War game coming out?

God of War Ragnarök was released on November 9, 2022 with the Valhalla DLC following in December 2023. To get the latest updates on the God of War series, make sure you follow Santa Monica Studio on X, Instagram, and Facebook.

Where can I play God of War (2018) and God of War Ragnarök?

God of War (2018) and God of War Ragnarök are available for PlayStation®4 and PlayStation®5 consoles and PC.

How do I access God of War Ragnarök: Valhalla?

God of War Ragnarök: Valhalla is free downloadable content (DLC) available to owners of God of War Ragnarök on PS4 and PS5 via the PlayStation Store. It is included as standard with your purchase of the game on PC. 

©2025 Sony Interactive Entertainment LLC. God of War is a trademark of Sony Interactive Entertainment LLC. Sony Interactive Entertainment Privacy Policy & EULA

The quest to redeem Kratos

“The son is the humanity that Kratos lost. He’s that mirror that’s reminding him that there is a different way, a way that he might have forgotten so long ago. 

                                                                                -Cory Barlog, Creative Director

Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.

"Be a warrior"

A saga borne of ashe

"Behind the curtain" God of War panel

Atreus is the humanity that Kratos lost

"From a story perspective, Atreus is the humanity that Kratos lost. He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. The kid has no idea about any of that stuff. They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey."                                                                       -Cory Barlog, Creative Director (Mashable)

“Atreus only knows the world that he lives in with his dad. They've lived in this forest, a very small area. They're going out on the road together. Dad is just Dad. You don't really know any different. That's just a parameters for his life. As he starts to learn who he is, how he fits into all of this and who his dad is, it's an interesting sort of way that—he sees life differently than we see Kratos. He allows us to see Kratos with a slightly different lens because he's experiencing it all differently.” 

                                                                     -Cory Barlog, Creative Director (Vice)

Bringing Atreus to life

Father and son trailer

Thanks, Dad

Combat

Fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.

Magic of throwing the axe

"Right away the magic of throwing the axe, having it stick anywhere in the world, and then recalling it, and then kind of playing around with that, and realizing you can hit people with it, you can throw it behind them, move in front of them, recall it and hit him in the back."

                                                     -Cory Barlog, Creative Director (GamesRadar+)

The Leviathan Axe

A darker, more elemental world

With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening landscape—by far the largest in the franchise.

Prehistory point

While real Norse lore and mythology was extensively researched by our team and is often heavily drawn from, this is our unique twist on the Pre-Viking, Pre-Migration Era of Norse Mythology. 

"In the Viking era, they always talked about, 'The gods have abandoned us.' Thor and Loki and Odin all walked the Earth at one point, but they're not around anymore. [The vikings] fight for them, but they're not there. This idea that we're at is saying, we're at a prehistory point, where gods did walk the Earth, when monsters were real before they became extinct."

                                                              -Creative Director, Cory Barlog (GameSpot)

Exploring Norse myth

Sindri (Huldra brothers)

Brok (Huldra brothers)

Scoring God of War 

"My work on God of War began nearly two years ago. One rainy November afternoon, I was called into Santa Monica Studio to meet with acclaimed music producers Pete Scaturro and Keith Leary (with whom I had collaborated closely on Sony’s SOCOM 4: US Navy Seals), to discuss a secret project. 

Our conversation revolved around folk music, mythology, Nordic ethnic instruments, vocal writing, and classical thematic development. "Wait a minute." I asked. "Is this... a new God of War?!" Their facial expressions told me everything I needed to know. And with that, I realized I was tumbling headfirst into a daunting and challenging dream project."

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