Phantump • Generation VIII Pokédex •

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Phantump Pokédex Page for Phantump

This is the Marriland Pokédex page for Phantump, showing its information and moves in Pokémon Sword & Shield. Phantump is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

  • Top Info
  • Moves
  • Stats
  • Location
  • Flavor
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Phantump

Phantump Sprite of Phantump in Pokémon HOME

Phantump's Type

GHOSTGRASS

Phantump's Pokédex #s

National # 708 Galar # 338 Armor # -- Crown # 33

Phantump's Base Stats

HP: 43 Attack: 70 Defense: 48 Sp. Atk: 50 Sp. Def: 60 Speed: 38 Total: 309

Misc. Info

Height: 1'4" (0.4m) Weight: 15.4 lbs. (7 kg) Gender Ratio: Male 50%50% Female Egg Groups: Grass / Amorphous EXP At Lv. 100: 1,000,000 EV Yield: 1 Attack Base EXP: 62 Catch Rate: 120 Base Happiness: 70

Phantump's Abilities

Here are what abilities Phantump can possibly have, along with their effects. Natural Cure Heals all major status conditions affecting Phantump whenever it switches out of battle. Frisk Reveals an opponent's held item when Phantump is sent out in a battle. Harvest Has a chance of reequipping a Berry that Phantump previously consumed in battle. Always activates in sunny weather.

Weaknesses & Resistances

Below is a list of what Phantump's weakness and resistance is to various types. 2× FIRE ICE FLYING GHOST DARK ½ WATER ELECTRIC GRASS GROUND immune NORMAL FIGHTING

Phantump's Evolution Line

Below you'll find a list of all Pokémon Phantump evolves from or into, along with its evolution method. Phantump Phantump starting form Trevenant Trevenant upon trading

Phantump's Moves in Sword & Shield

Enable move tooltips? Below is a list of all of the moves that Phantump can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Phantump learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1 AstonishHas a 30% chance of causing the target to flinch. GHOST PHYSICAL 30 100% 15 One Target ?
1 TackleDamages the target. NORMAL PHYSICAL 40 100% 35 One Target ?
4 Branch PokeDamages the target. GRASS PHYSICAL 40 100% 40 One Target ?
8 Leech SeedLeeches the target by 1/8 its max HP each turn and heals Phantump by that much. GRASS STATUS -- 90% 10 One Target ?
12 Confuse RayConfuses the target. GHOST STATUS -- 100% 10 One Target ?
16 Will-O-WispBurns the target. FIRE STATUS -- 85% 15 One Target ?
20 HexDeals double damage if the target is affected by a major status condition. GHOST SPECIAL 65 100% 10 One Target ?
24 GrowthRaises Phantump's Attack and Special Attack by one stage, or two stages if the weather is sunny. NORMAL STATUS -- -- 20 User ?
28 Horn LeechHeals Phantump by half the damage dealt. GRASS PHYSICAL 75 100% 10 One Target ?
32 CurseTakes 50% of Phantump's max HP to curse the last Pokémon to hit it, damaging the last Pokémon to hit it by 1/4 its max HP after each turn. GHOST STATUS -- -- 10 Counter ?
36 Phantom ForceCan't be hit on the first turn, attacks on the second turn. Gets around Protect/Detect/etc. GHOST PHYSICAL 90 100% 10 One Target ?
40 IngrainHeals Phantump by 1/16 its max HP each turn and it can't switch out or be forced out. GRASS STATUS -- -- 20 User ?
44 Wood HammerPhantump takes 33% of Wood Hammer's damage as recoil damage. GRASS PHYSICAL 120 100% 15 One Target ?
48 Destiny BondIf Phantump is knocked out before its next action, the attacking Pokémon is knocked out. GHOST STATUS -- -- 5 User ?
52 Forest's CurseAdds Grass-type to the target's types. (This does not overwrite any types.) GRASS STATUS -- 100% 20 One Target ?

TM Moves

Here are all of the moves that Phantump can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM10 Magical LeafDoesn't miss the target. GRASS SPECIAL 60 -- 20 One Target ?
TM11 Solar BeamCharges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain. GRASS SPECIAL 120 100% 10 One Target ?
TM15 DigCan't be hit on the first turn, attacks on the second turn. GROUND PHYSICAL 80 100% 10 One Target ?
TM18 ReflectReduces damage from Physical-based moves for 5 turns. PSYCHIC STATUS -- -- 20 User's Field ?
TM19 SafeguardProtects your team from status conditions for the next 5 turns. NORMAL STATUS -- -- 25 User's Field ?
TM21 RestPhantump restores its HP to full and falls asleep for two turns. PSYCHIC STATUS -- -- 10 User ?
TM22 Rock SlideHas a 30% chance of causing all nearby enemies to flinch. ROCK PHYSICAL 75 90% 10 Nearby Enemies ?
TM23 ThiefDamages the target and steals its held item. DARK PHYSICAL 60 100% 25 One Target ?
TM24 SnoreCan only be used while asleep. 30% chance of making the target flinch. NORMAL SPECIAL 50 100% 15 One Target ?
TM25 ProtectProtects Phantump from attacks for a turn. Low chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TM28 Giga DrainHeals Phantump by half the damage dealt. GRASS SPECIAL 75 100% 10 One Target ?
TM31 AttractInfatuates Pokémon of the opposite gender. NORMAL STATUS -- 100% 15 One Target ?
TM34 Sunny DayChanges the weather to sunny for 5 turns. FIRE STATUS -- -- 5 Entire Field ?
TM38 Will-O-WispBurns the target. FIRE STATUS -- 85% 15 One Target ?
TM39 FacadeDoes double damage if Phantump is poisoned, burned, or paralyzed. NORMAL PHYSICAL 70 100% 20 One Target ?
TM44 ImprisonPhantump can't use any moves Phantump knows. PSYCHIC STATUS -- -- 10 User ?
TM65 Shadow ClawHas a higher critical hit rate. (+1 stage.) GHOST PHYSICAL 70 100% 15 One Target ?
TM70 Trick RoomFor the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.) PSYCHIC STATUS -- -- 5 Entire Field ?
TM76 RoundDeals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward. NORMAL SPECIAL 60 100% 15 One Target ?
TM77 HexDeals double damage if the target is affected by a major status condition. GHOST SPECIAL 65 100% 10 One Target ?
TM81 Bulldoze100% chance of lowering all nearby Pokémon's Speed by one stage. GROUND PHYSICAL 60 100% 20 All But Self ?
TM86 Phantom ForceCan't be hit on the first turn, attacks on the second turn. Gets around Protect/Detect/etc. GHOST PHYSICAL 90 100% 10 One Target ?

TR Moves

Here are all of the moves that Phantump can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR11 Psychic10% chance of lowering the target's Sp. Def by one stage. PSYCHIC SPECIAL 90 100% 10 One Target ?
TR20 SubstituteCosts 25% of Phantump's max HP. Sets up a Substitute to block effects and damage. NORMAL STATUS -- -- 10 User ?
TR26 EndureWill survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns. NORMAL STATUS -- -- 10 User ?
TR27 Sleep TalkCan only be used while asleep. Uses one of Phantump's moves at random. NORMAL STATUS -- -- 10 User ?
TR33 Shadow Ball20% chance of lowering the target's Sp. Def by one stage. GHOST SPECIAL 80 100% 15 One Target ?
TR38 TrickSwitches Phantump's held item with the target's. PSYCHIC STATUS -- 100% 10 One Target ?
TR40 Skill SwapSwaps Phantump's ability with the target's. PSYCHIC STATUS -- -- 10 One Target ?
TR57 Poison JabHas a 30% chance to poison the target. POISON PHYSICAL 80 100% 20 One Target ?
TR58 Dark PulseHas a 20% chance of causing the target to flinch. DARK SPECIAL 80 100% 15 One Target ?
TR59 Seed BombDamages the target. GRASS PHYSICAL 80 100% 15 One Target ?
TR65 Energy Ball10% chance of lowering the target's Sp. Def by one stage. GRASS SPECIAL 90 100% 10 One Target ?
TR77 Grass KnotDoes more damage depending on how heavy the target is. GRASS SPECIAL varies 100% 20 One Target ?
TR81 Foul PlayFoul Play uses the target's Attack stat instead of Phantump's to calculate damage. DARK PHYSICAL 95 100% 15 One Target ?
TR83 Ally SwitchSwitches places with Phantump for the rest of the battle. PSYCHIC STATUS -- -- 15 User ?
TR91 Venom DrenchLowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned. POISON STATUS -- 100% 20 Nearby Enemies ?

Egg Moves

Here are all of the moves that Phantump can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Phantump.
Move Type Category Power Acc.% PP Target Info
EGG GrudgeIf Phantump is knocked out before its next action, the attacker loses all PP of the move it used. GHOST STATUS -- -- 5 User ?
EGG Sucker PunchHas +1 priority. Fails unless the target uses a damaging move. DARK PHYSICAL 70 100% 5 One Target ?
EGG DisableDisables the target's last used move for a few turns. NORMAL STATUS -- 100% 20 One Target ?

Move Tutor Moves

Here are all of the moves that Phantump can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR Grassy GlideIf Grassy Terrain is active, Grassy Glide has +1 priority. GRASS PHYSICAL 70 100% 20 One Target ?
TUTOR Skitter Smack100% chance of lowering the target's Sp. Atk by one stage. BUG PHYSICAL 70 90% 10 One Target ?
TUTOR PoltergeistFails if the target is not holding an item. GHOST PHYSICAL 110 90% 5 One Target ?

Phantump's Detailed Stats

Below you'll find a more detailed table containing Phantump's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Phantump's Nature.By default, the stats you see in the table below show four different possibilities, all assuming Phantump is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats atlevel 100 0 EVs 252+ EVs Base Stat
Min Max Min Max
HP 196 227 259 290 43
Attack 145 176 208 239 70
Defense 101 132 164 195 48
Sp. Atk 105 136 168 199 50
Sp. Def 125 156 188 219 60
Speed 81 112 144 175 38
Total (No Nature) Lonely (-Def) Adamant (-SAt) Naughty (-SDf) Brave (-Spd) Bold (-Atk) Impish (-SAt) Lax (-SDf) Relaxed (-Spd) Modest (-Atk) Mild (-Def) Rash (-SDf) Quiet (-Spd) Calm (-Atk) Gentle (-Def) Careful (-SAt) Sassy (-Spd) Timid (-Atk) Hasty (-Def) Jolly (-SAt) Naive (-SDf) Hardy Docile Bashful Quirky Serious (Not Dynamaxed) Lv. 10 (Max) --- Lv. 0 Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 309

Where to Find Phantump in Sword & Shield

If you're looking for where to find Phantump, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Phantump in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Phantump in the Wild

Glimwood Tangle

Overworld Encounters
Any Weather
10% Lv. 34-36
Random Encounters
Any Weather
10% Lv. 34-36

Slippery Slope

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 10% -- -- -- -- -- -- --
Lv. 60-65

Old Cemetery

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 15% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 18% -- -- -- -- -- -- --
Lv. 60-65

Snowslide Slope

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 20% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 25% -- -- -- -- -- -- --
Lv. 60-65

Giant's Foot

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 10% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 25% -- -- -- -- -- -- --
Lv. 60-65

Three-Point Pass

Overworld Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 15% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal WeatherNorm. OvercastOver. RainingRain ThunderstormStrm. Intense SunSun SnowingSnow BlizzardBliz. SandstormSand. Heavy FogFog
-- 25% -- -- -- -- -- -- --
Lv. 60-65

Pokédex Entries for Phantump

Generation 8 Pokédex Entries

Sword After a lost child perished in the forest, their spirit possessed a tree stump, causing the spirit's rebirth as this Pokémon. Shield With a voice like a human child's, it cries out to lure adults deep into the forest, getting them lost among the trees.

Generation 7 Pokédex Entries

Sun These Pokémon are stumps possessed by the spirits of children who died in the forest. Their cries sound like eerie screams. Moon According to legend, medicine to cure any illness can be made by plucking the green leaves on its head, brewing them, and boiling down the liquid. Ultra Sun By imitating the voice of a child, it causes people to get hopelessly lost deep in the forest. It's trying to make friends with them. Ultra Moon An unknown spirit came to lodge in a tree stump, creating this Pokémon. A cure-all can be made from an infusion of its green leaves.

Generation 6 Pokédex Entries

X Omega Ruby These Pokémon are created when spirits possess rotten tree stumps. They prefer to live in abandoned forests. Y Alpha Sapphire According to old tales, these Pokémon are stumps possessed by the spirits of children who died while lost in the forest.

Tag » What Level Does Phantump Evolve